AMD Radeon RX 6400

AMD Radeon RX 6400

AMD Radeon RX 6400: Budget Graphics Card for Compact Systems

April 2025


Introduction

The AMD Radeon RX 6400 is the entry-level model in the RX 6000 series, designed for budget PCs and compact systems. Despite its modest specifications, it remains popular in 2025 due to low power consumption and support for modern technologies. In this article, we'll look at who this card is suitable for and what nuances to pay attention to.


Architecture and Key Features

RDNA 2: The Foundation for Efficiency

The RX 6400 is built on the RDNA 2 architecture, which debuted in 2020. It is manufactured using a 6nm process by TSMC, providing a good balance between performance and energy efficiency.

Key Features:

- Ray Tracing (RT): Hardware support for ray tracing exists, but due to the limited number of RT cores (8), this feature is more of a checkbox. In games like Cyberpunk 2077, enabling RT reduces FPS to 15-20 frames even at low settings.

- FidelityFX Super Resolution (FSR): AMD's upscaling technology. FSR 3.0 (with support for Fluid Motion Frames) can increase FPS by 40-60% in games, but image quality lags behind NVIDIA's DLSS 3.5.

- Smart Access Memory (SAM): A feature that speeds up CPU access to GPU memory. It's especially useful when paired with Ryzen 5000/7000 processors and motherboards using B550/X570 chipsets.


Memory: A Compromise Between Cost and Performance

GDDR6: The Minimum for 2025

The RX 6400 is equipped with 4 GB of GDDR6 memory on a 64-bit bus. The bandwidth is 128 GB/s, which is 2-3 times less than higher models (for example, the RX 6600 has 224 GB/s).

What Does This Mean?

- In games with highly detailed textures (Horizon Forbidden West, Call of Duty: Modern Warfare III), FPS drops may occur due to insufficient video memory.

- For 1080p resolution, 4 GB is the minimum acceptable amount in 2025.


Gaming Performance: Realistic Expectations

1080p: The Main Format

At medium settings in popular titles, the RX 6400 shows the following results (FSR 3.0 disabled):

- CS:GO — 120-140 FPS;

- Fortnite (Performance mode) — 90-110 FPS;

- Elden Ring — 35-45 FPS;

- Cyberpunk 2077 — 25-30 FPS.

With FSR 3.0 enabled (Quality mode), the numbers improve:

- Cyberpunk 2077 — 40-50 FPS;

- Hogwarts Legacy — 45-55 FPS.

1440p and 4K: Not for This Card

Even with FSR, games at 1440p often yield less than 30 FPS. 4K is impractical.


Professional Tasks: Only for Basic Needs

Video Editing and 3D Modeling

Thanks to support for OpenCL and Vulkan, the RX 6400 handles:

- Rendering in Blender (low complexity projects);

- Editing 1080p video in DaVinci Resolve (without effects).

Limitations:

- 4 GB of memory is a weak point for working with 4K content or heavy scenes in Maya.

- In scientific calculations (e.g., Machine Learning), the card underperforms compared to even budget NVIDIA RTX 3050 with CUDA cores.


Power Consumption and Heat Dissipation

TDP 53 W: Ideal for Compact PCs

The RX 6400 does not require additional power — a PCIe x4 slot is sufficient.

Recommendations:

- Cooling: Most models (e.g., ASRock Challenger ITX) use passive or single-slot coolers. For cases with poor ventilation, choose versions with active cooling.

- Case: Suitable for Mini-ITX builds. The optimal choice is a case with 2-3 fans (e.g., NZXT H210, Cooler Master NR200).


Comparison with Competitors

NVIDIA GeForce RTX 3050 (6 GB):

- Pros: DLSS 3.5, better ray tracing quality, 6 GB of memory.

- Cons: Higher price ($180-200), TDP 70 W.

Intel Arc A580:

- Pros: 8 GB of memory, support for XeSS.

- Cons: Higher power consumption (75 W), less stable drivers.

Conclusion: The RX 6400 ($130-150) is ideal for those who value compactness and low power consumption. For games with RT or at 1440p, it's better to pay more for an RTX 3050.


Practical Tips

Power Supply: A unit rated at 300-400 W is sufficient (e.g., be quiet! System Power 10).

Compatibility:

- Motherboards: PCIe 4.0 x4 (performance drops by 10-15% on PCIe 3.0).

- Processors: Best paired with Ryzen 5 5600 or Core i3-12100F.

Drivers:

- Adrenalin 2025 Edition is stable but may show artifacts in older games (e.g., GTA V). The solution is to revert to a previous version.


Pros and Cons

Pros:

- Low power consumption.

- Compact size.

- Support for FSR 3.0 and Ray Tracing.

Cons:

- Only 4 GB of memory.

- Weak performance in modern AAA titles.

- Limited memory bandwidth.


Final Conclusion: Who is the RX 6400 For?

This graphics card is an optimal choice for:

1. Budget Builds: If your limit is $150 and your goal is to play CS:GO, Dota 2, or indie projects.

2. Compact PCs: For HTPCs or office systems with the ability to run light games.

3. Upgrading Old PCs: Replacing outdated GTX 1050 Ti or RX 560 without upgrading the PSU.

However, if you plan to play new titles in 2025 like GTA VI or use the GPU for work, consider more powerful options such as the RX 6600 or RTX 4060.


Price in April 2025: $130-150 (new models).

Basic

Label Name
AMD
Platform
Desktop
Launch Date
January 2022
Model Name
Radeon RX 6400
Generation
Navi II
Base Clock
1923MHz
Boost Clock
2321MHz
Bus Interface
PCIe 4.0 x4
Transistors
5,400 million
RT Cores
12
Compute Units
12
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
48
Foundry
TSMC
Process Size
6 nm
Architecture
RDNA 2.0

Memory Specifications

Memory Size
4GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
64bit
Memory Clock
2000MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
128.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
74.27 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
111.4 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
7.130 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
222.8 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
3.636 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
768
L1 Cache
128 KB per Array
L2 Cache
1024KB
TDP
53W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
2.2
OpenGL
4.6
DirectX
12 Ultimate (12_2)
Power Connectors
None
Shader Model
6.6
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
32
Suggested PSU
250W

Benchmarks

Shadow of the Tomb Raider 2160p
Score
8 fps
Shadow of the Tomb Raider 1440p
Score
20 fps
Shadow of the Tomb Raider 1080p
Score
36 fps
Cyberpunk 2077 2160p
Score
8 fps
Cyberpunk 2077 1440p
Score
11 fps
Cyberpunk 2077 1080p
Score
21 fps
Battlefield 5 2160p
Score
19 fps
Battlefield 5 1440p
Score
35 fps
Battlefield 5 1080p
Score
49 fps
FP32 (float)
Score
3.636 TFLOPS
3DMark Time Spy
Score
3662
Blender
Score
294
Vulkan
Score
38421
OpenCL
Score
32217

Compared to Other GPU

Shadow of the Tomb Raider 2160p / fps
39 +387.5%
26 +225%
15 +87.5%
Shadow of the Tomb Raider 1440p / fps
54 +170%
Shadow of the Tomb Raider 1080p / fps
141 +291.7%
107 +197.2%
79 +119.4%
46 +27.8%
Cyberpunk 2077 2160p / fps
67 +737.5%
51 +537.5%
37 +362.5%
Cyberpunk 2077 1440p / fps
79 +618.2%
35 +218.2%
Cyberpunk 2077 1080p / fps
127 +504.8%
55 +161.9%
Battlefield 5 2160p / fps
46 +142.1%
34 +78.9%
Battlefield 5 1440p / fps
100 +185.7%
Battlefield 5 1080p / fps
139 +183.7%
122 +149%
90 +83.7%
FP32 (float) / TFLOPS
3.842 +5.7%
3.473 -4.5%
3.356 -7.7%
3DMark Time Spy
4832 +31.9%
1477 -59.7%
Blender
1506.77 +412.5%
848 +188.4%
45.58 -84.5%
Vulkan
98446 +156.2%
69708 +81.4%
5522 -85.6%
OpenCL
72786 +125.9%
53439 +65.9%
16262 -49.5%
9946 -69.1%