NVIDIA GeForce RTX 3070

NVIDIA GeForce RTX 3070

NVIDIA GeForce RTX 3070 in 2025: Everything You Need to Know Before Buying

Professional Analysis of Relevance, Performance, and Selection Tips


Architecture and Key Features: Ampere and Modern Technologies

The NVIDIA GeForce RTX 3070 graphics card, released in 2020, continues to be a popular choice in 2025 thanks to the Ampere architecture. The chips are manufactured using Samsung's 8nm process, providing a balance between energy efficiency and performance.

Main Innovations:

- RT Cores for ray tracing: Accelerate real-time lighting and shadow calculations.

- Tensor Cores and DLSS 3.5: An artificial intelligence technology that enhances image resolution with minimal quality loss. By 2025, DLSS is supported in 90% of new games.

- NVIDIA Reflex: Reduces input latency in competitive gaming.

- Compatibility with FidelityFX Super Resolution (FSR) from AMD: An alternative to DLSS for games that do not support NVIDIA.

Despite the release of new generations (such as the RTX 40 and 50 series), Ampere remains relevant due to optimized drivers and affordability.


Memory: GDDR6 and Its Impact on Performance

The RTX 3070 is equipped with 8 GB of GDDR6 memory with a 256-bit bus. The bandwidth reaches 448 GB/s, which is sufficient for most games at resolutions up to 1440p.

Features:

- 8 GB is a limitation for 4K: In games with ultra textures (for example, Cyberpunk 2077: Phantom Liberty or Horizon Forbidden West), there can be stutters at maximum settings.

- Resampling via DLSS/FSR: Compensates for memory shortages by "relieving" the frame buffer.

For professional tasks (e.g., rendering in Blender), memory capacity is critical. Here, the RTX 3070 falls short compared to models with 12+ GB (such as the RTX 3080 or RX 7800 XT).


Gaming Performance: FPS, Resolutions, and RTX

In 2025, the RTX 3070 remains the "gold standard" for 1440p (2K). Examples of average FPS (without enabling DLSS/FSR):

- Cyberpunk 2077 (Ultra, RTX Ultra): 45 FPS → with DLSS 3.5 — 65-70 FPS.

- Alan Wake 2 (Ultra, RTX): 38 FPS → with DLSS — 55 FPS.

- Call of Duty: Black Ops 6 (Ultra): 110 FPS (1440p).

- Starfield (High): 60 FPS (1440p).

4K gaming is possible but requires compromises:

- Medium settings + DLSS/FSR provide stable 50-60 FPS in most titles.

Ray tracing reduces FPS by 30-40%, but DLSS and FSR mitigate the gap. In games with full RTX support (like Metro Exodus Enhanced Edition), the difference between RTX On/Off becomes less noticeable due to upscaling.


Professional Tasks: Editing, 3D Rendering, and CUDA

The RTX 3070 is a decent choice for non-professional use:

- Video Editing: Rendering acceleration in DaVinci Resolve and Adobe Premiere Pro via CUDA cores. Exporting a 4K video takes 20% less time than on a GTX 1080 Ti.

- 3D Modeling: In Blender and Maya, the card handles moderately complex scenes well. For heavy projects, it’s better to opt for an RTX 3090 with 24 GB of memory.

- Scientific Calculations: Support for CUDA and OpenCL allows the GPU to be used in machine learning (on basic models) and physical simulations.

The card falls short compared to specialized solutions (like NVIDIA Quadro), but its price ($400-450) makes it appealing for entry-level use.


Power Consumption and Cooling: TDP 220W

- TDP: 220W. A power supply of at least 650W is recommended for stable operation (considering headroom for the processor and peripherals).

- Heat Output: Reference models heat up to 70-75°C under load. Custom versions (ASUS ROG Strix, MSI Gaming X) maintain temperatures around 65-68°C.

Cooling Tips:

- Case with 2-3 fans: at least 1 for intake, 1 for exhaust.

- Avoid compact cases (like Mini-ITX) without good ventilation.


Comparison with Competitors: AMD and NVIDIA

In 2025, the main competitors of the RTX 3070 are:

- AMD Radeon RX 7700 XT ($430): 12 GB GDDR6, better performance in 4K, but weaker ray tracing optimization.

- NVIDIA RTX 4060 ($400): 8 GB GDDR6, DLSS 4.0, but a cut-down memory bus (128-bit).

- Intel Arc A770 ($350): 16 GB GDDR6, suitable for budget 4K builds, but drivers are still immature.

Conclusion: The RTX 3070 wins in terms of price balance, RTX support, and driver stability.


Practical Tips: Assembly and Compatibility

1. Power Supply: 650W 80+ Gold (Corsair RM650, Be Quiet! Straight Power 11).

2. Platform: Compatible with PCIe 4.0 and 3.0 (performance loss up to 5%).

3. Drivers: Regularly update through GeForce Experience. Use Studio drivers for older games.

4. Monitor: Optimal — 1440p/144Hz with G-Sync/FreeSync support.


Pros and Cons

✅ Pros:

- Ideal for 1440p/144Hz.

- Support for DLSS 3.5 and RTX.

- Low noise levels in custom versions.

❌ Cons:

- 8 GB memory for 4K is insufficient.

- No hardware support for AV1 encoding (available in RTX 40 series).


Final Conclusion: Who Is the RTX 3070 For?

This graphics card is an excellent choice for:

- Gamers looking to play at ultra settings in 1440p.

- Enthusiasts who want to experiment with ray tracing without significant investment.

- Editors and designers working on smaller projects.

At a price of $400-450 (for new models), the RTX 3070 remains one of the best options on the market in 2025. If you don't need 4K gaming at maximum settings or professional rendering, this card will serve well for another 3-4 years without upgrades.

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
September 2020
Model Name
GeForce RTX 3070
Generation
GeForce 30
Base Clock
1500MHz
Boost Clock
1725MHz
Bus Interface
PCIe 4.0 x16
Transistors
17,400 million
RT Cores
46
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
184
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
184
Foundry
Samsung
Process Size
8 nm
Architecture
Ampere

Memory Specifications

Memory Size
8GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
1750MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
448.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
165.6 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
317.4 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
20.31 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
317.4 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
19.904 TFLOPS

Miscellaneous

SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
46
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
5888
L1 Cache
128 KB (per SM)
L2 Cache
4MB
TDP
220W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
CUDA
8.6
Power Connectors
1x 12-pin
Shader Model
6.6
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
96
Suggested PSU
550W

Benchmarks

Shadow of the Tomb Raider 2160p
Score
54 fps
Shadow of the Tomb Raider 1440p
Score
97 fps
Shadow of the Tomb Raider 1080p
Score
141 fps
Cyberpunk 2077 2160p
Score
45 fps
Cyberpunk 2077 1440p
Score
57 fps
Cyberpunk 2077 1080p
Score
84 fps
Battlefield 5 2160p
Score
79 fps
Battlefield 5 1440p
Score
138 fps
Battlefield 5 1080p
Score
192 fps
GTA 5 2160p
Score
68 fps
GTA 5 1440p
Score
103 fps
GTA 5 1080p
Score
156 fps
FP32 (float)
Score
19.904 TFLOPS
3DMark Time Spy
Score
13231
Blender
Score
3105.61
Vulkan
Score
117697
OpenCL
Score
128527

Compared to Other GPU

Shadow of the Tomb Raider 2160p / fps
193 +257.4%
69 +27.8%
34 -37%
24 -55.6%
Shadow of the Tomb Raider 1440p / fps
292 +201%
67 -30.9%
49 -49.5%
Shadow of the Tomb Raider 1080p / fps
310 +119.9%
101 -28.4%
72 -48.9%
Cyberpunk 2077 2160p / fps
90 +100%
60 +33.3%
24 -46.7%
Cyberpunk 2077 1440p / fps
117 +105.3%
74 +29.8%
42 -26.3%
Cyberpunk 2077 1080p / fps
203 +141.7%
114 +35.7%
48 -42.9%
Battlefield 5 2160p / fps
194 +145.6%
106 +34.2%
56 -29.1%
Battlefield 5 1440p / fps
203 +47.1%
165 +19.6%
Battlefield 5 1080p / fps
213 +10.9%
139 -27.6%
122 -36.5%
GTA 5 2160p / fps
146 +114.7%
55 -19.1%
27 -60.3%
GTA 5 1440p / fps
191 +85.4%
116 +12.6%
73 -29.1%
GTA 5 1080p / fps
231 +48.1%
176 +12.8%
141 -9.6%
86 -44.9%
FP32 (float) / TFLOPS
21.315 +7.1%
19.1 -4%
18.176 -8.7%
3DMark Time Spy
36233 +173.8%
16792 +26.9%
9097 -31.2%
Blender
15026.3 +383.8%
3514.46 +13.2%
1064 -65.7%
552 -82.2%
Vulkan
382809 +225.2%
140875 +19.7%
61331 -47.9%
34688 -70.5%
OpenCL
385013 +199.6%
167342 +30.2%
75816 -41%
57474 -55.3%