NVIDIA GeForce RTX 3050 8 GB

NVIDIA GeForce RTX 3050 8 GB

NVIDIA GeForce RTX 3050 8 GB: The Perfect Choice for Budget Gamers and Professionals?

April 2025

Since its release in 2022, the NVIDIA GeForce RTX 3050 8 GB has remained a popular choice for those seeking a balance between price and performance. But is it still relevant in 2025? Let's take a closer look.


1. Architecture and Key Features

Ampere Architecture: Technology for the Masses

The RTX 3050 is built on the Ampere architecture, which remains relevant due to optimizations despite the emergence of new generations. The card is manufactured using Samsung's 8nm process, providing energy efficiency and compactness.

Unique Features:

- RTX (Ray Tracing): Supports real-time ray tracing, although performance is limited due to the small number of RT cores (20).

- DLSS 3.5: AI enhances FPS through image reconstruction. By 2025, this technology is active in over 150 games, including Cyberpunk 2077: Phantom Liberty and Alan Wake 2.

- Compatibility with FSR 3.0: Thanks to driver updates, the card supports AMD's FidelityFX Super Resolution, expanding the list of optimized titles.


2. Memory: Fast, but Not Without Compromises

GDDR6: 8 GB for 1080p

The video card features 8 GB of GDDR6 memory with a 128-bit bus and a bandwidth of 224 GB/s. This is sufficient for most games at Full HD, but in 1440p or when enabling RTX, stuttering may occur due to limited bus width.

Tip: For games with high-resolution textures (like Horizon Forbidden West), it is better to use medium settings to avoid VRAM overload.


3. Gaming Performance: Just 1080p?

Average FPS in Popular Titles (2025):

- Cyberpunk 2077 (Ultra, no RT): 55–60 FPS. With RT + DLSS 3.5: 45–50 FPS.

- Fortnite (Epic, Lumen): 70 FPS (DLSS enabled).

- Apex Legends (Ultra): 90–100 FPS.

- Starfield (High): 50–55 FPS (FSR 3.0 Quality).

Resolutions:

- 1080p: Ideal choice.

- 1440p: Only medium settings for AAA games.

- 4K: Not recommended, except for older titles.

Ray Tracing: Only effective with DLSS/FSR. Without them, FPS drops to 30–40 frames.


4. Professional Tasks: Not Just Gaming

Video Editing:

- In DaVinci Resolve, rendering a 4K video takes 20% less time than with the GTX 1660 Super, thanks to CUDA cores.

- NVENC support accelerates H.265 encoding.

3D Modeling:

- In Blender (Cycles), the RTX 3050 performs at the level of a GTX 1080 Ti, but with optimization for RT cores.

Scientific Calculations:

- CUDA and OpenCL allow the card to be used for machine learning (small models) and simulations.


5. Power Consumption and Heat Output

TDP 130W: Savings on Power Supply

The card does not require a powerful power system. Even with a mid-range processor (like Ryzen 5 7600), a PSU of 450–500W is sufficient.

Cooling:

- Reference models with dual fans keep temperatures within 65–70°C under load.

- For cases with poor ventilation, models with a 3-fan design (for example, from ASUS Dual) are suitable.


6. Comparison with Competitors

AMD Radeon RX 7600 8 GB ($220):

- Pros: Better performance at 1440p, 8 GB GDDR6.

- Cons: Poor ray tracing support.

Intel Arc A580 8 GB ($200):

- Pros: Good price, AV1 support.

- Cons: Unstable drivers for older games.

Conclusion: The RTX 3050 wins on the strength of DLSS and stable drivers but falls behind in raw performance.


7. Practical Tips

Power Supply: Choose models with an 80+ Bronze certification (Corsair CX450, Be Quiet! System Power 10).

Compatibility:

- PCIe 4.0 x8 — ensure that your motherboard supports this standard.

- For systems with PCIe 3.0, performance losses will be 2-5%.

Drivers:

- Use NVIDIA Studio Driver for professional software.

- Update Game Ready Driver through GeForce Experience for optimizations for new releases.


8. Pros and Cons

Pros:

- Affordable price ($200–230).

- Support for DLSS 3.5 and FSR 3.0.

- Low power consumption.

Cons:

- Weak for 1440p without upscaling technologies.

- Limited ray tracing performance.


9. Final Verdict: Who Should Consider the RTX 3050 8 GB?

This graphics card is an ideal choice for:

- Gamers with 1080p monitors: Max settings in most games.

- Streamers: NVENC ensures smooth streaming with minimal CPU load.

- Aspiring professionals: Enough power for editing and 3D modeling.

If you're willing to compromise on ultra settings and 4K, the RTX 3050 8 GB remains a solid option in 2025. However, for future upgrades, consider models with 12 GB of memory and a wider bus.

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
January 2022
Model Name
GeForce RTX 3050 8 GB
Generation
GeForce 30
Base Clock
1552MHz
Boost Clock
1777MHz
Bus Interface
PCIe 4.0 x8
Transistors
12,000 million
RT Cores
20
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
80
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
80
Foundry
Samsung
Process Size
8 nm
Architecture
Ampere

Memory Specifications

Memory Size
8GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
128bit
Memory Clock
1750MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
224.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
56.86 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
142.2 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
9.098 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
142.2 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
9.28 TFLOPS

Miscellaneous

SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
20
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
2560
L1 Cache
128 KB (per SM)
L2 Cache
2MB
TDP
130W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
CUDA
8.6
Power Connectors
1x 8-pin
Shader Model
6.6
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
32
Suggested PSU
300W

Benchmarks

Shadow of the Tomb Raider 2160p
Score
20 fps
Shadow of the Tomb Raider 1440p
Score
43 fps
Shadow of the Tomb Raider 1080p
Score
84 fps
Cyberpunk 2077 2160p
Score
25 fps
Cyberpunk 2077 1440p
Score
38 fps
Cyberpunk 2077 1080p
Score
41 fps
Battlefield 5 2160p
Score
28 fps
Battlefield 5 1440p
Score
66 fps
Battlefield 5 1080p
Score
80 fps
GTA 5 2160p
Score
41 fps
GTA 5 1440p
Score
47 fps
GTA 5 1080p
Score
116 fps
FP32 (float)
Score
9.28 TFLOPS
3DMark Time Spy
Score
6327

Compared to Other GPU

Shadow of the Tomb Raider 2160p / fps
26 +30%
Shadow of the Tomb Raider 1440p / fps
95 +120.9%
75 +74.4%
54 +25.6%
Shadow of the Tomb Raider 1080p / fps
161 +91.7%
113 +34.5%
51 -39.3%
29 -65.5%
Cyberpunk 2077 2160p / fps
Cyberpunk 2077 1440p / fps
79 +107.9%
11 -71.1%
Cyberpunk 2077 1080p / fps
127 +209.8%
55 +34.1%
Battlefield 5 2160p / fps
46 +64.3%
34 +21.4%
Battlefield 5 1440p / fps
100 +51.5%
91 +37.9%
14 -78.8%
Battlefield 5 1080p / fps
139 +73.8%
122 +52.5%
90 +12.5%
20 -75%
GTA 5 2160p / fps
146 +256.1%
68 +65.9%
55 +34.1%
GTA 5 1440p / fps
153 +225.5%
103 +119.1%
82 +74.5%
62 +31.9%
GTA 5 1080p / fps
213 +83.6%
136 +17.2%
FP32 (float) / TFLOPS
10.535 +13.5%
10.084 +8.7%
8.832 -4.8%
8.696 -6.3%
3DMark Time Spy
10621 +67.9%
4606 -27.2%
3489 -44.9%