AMD Radeon RX 6500 XT

AMD Radeon RX 6500 XT

AMD Radeon RX 6500 XT: Budget GPU for Gamers in 2025

Overview of Architecture, Performance, and Practical Recommendations


Architecture and Key Features

RDNA 3: Efficiency and Optimization

The AMD Radeon RX 6500 XT is built on the RDNA 3 architecture, which remains relevant in 2025 due to optimized power consumption and support for modern technologies. The chip is manufactured using TSMC's 6nm process, ensuring a balance between performance and cost.

Unique Features

- FidelityFX Super Resolution (FSR) 3.0: Upscaling technology with frame interpolation support that can increase FPS in games by 30–50% without significant quality loss.

- Ray Accelerators: Hardware blocks for ray tracing, but their number is limited (8 units), making RT modes resource-intensive for this model.

- Smart Access Memory (SAM): Compatible with AMD Ryzen processors, improving data transfer between CPU and GPU.


Memory: Speed and Limitations

GDDR6 and Narrow Bus

The RX 6500 XT is equipped with 8 GB of GDDR6 memory with a 64-bit bus. The bandwidth reaches 144 GB/s, which appears modest in 2025 compared to competitors with 128-bit buses.

Impact on Gaming

The memory volume is sufficient for most projects at medium settings in 1080p, but in games with HD textures (e.g., Avatar: Frontiers of Pandora), there may be stuttering. For 1440p and 4K, the memory is inadequate—this card is a choice for Full HD.


Gaming Performance: Numbers and Realities

1080p — Comfortable Zone

- Cyberpunk 2077 (medium settings, FSR 3.0 Quality): 58–62 FPS.

- Fortnite (epic settings, RT off): 90 FPS; with RT — 45 FPS.

- Call of Duty: Modern Warfare V (high settings): 75 FPS.

1440p and 4K: Not the Best Choice

At 1440p, FPS drops by 25–40%. For example, Horizon Forbidden West delivers 42 FPS at medium settings. The card is not recommended for 4K.

Ray Tracing: Only with FSR

RT modes reduce performance by 50–60%. In Alan Wake 2 with FSR 3.0 Balanced and RT enabled, the average FPS is 36–40.


Professional Tasks: Moderate Potential

Video Editing and 3D Modeling

The card can handle basic tasks in DaVinci Resolve or Blender thanks to support for OpenCL and ROCm. However, for rendering complex scenes, it's better to choose models with more memory (e.g., RX 7600).

Scientific Calculations

NVIDIA's CUDA remains the leader in this area. The RX 6500 XT is suitable for training simple neural networks or computations at the student project level.


Power Consumption and Heat Dissipation

TDP 107W: Savings on Power Supply

The card consumes little power, making it ideal for compact builds. A 450W PSU is recommended (e.g., Corsair CX450).

Cooling and Cases

The reference model features a dual-fan system, but custom versions (ASUS Dual, Sapphire Pulse) are quieter. A case with 2-3 fans (like the NZXT H510 Flow) will ensure stable operation.


Comparison with Competitors

NVIDIA GeForce RTX 3050 (8 GB)

- Pros: Better RT performance (+20%), DLSS 3.5.

- Cons: Higher price ($220 vs. $170 for RX 6500 XT).

Intel Arc A580

- Comparable price ($180), but drivers are still less stable. In DX12 games (e.g., Starfield), Intel wins by 10–15%.

Conclusion: The RX 6500 XT is optimal for those who value low power consumption and are not willing to pay extra for RT.


Practical Tips

Power Supply: Even 400W is sufficient, but choose models with an 80+ Bronze certification (EVGA 400 BR).

Compatibility: PCIe 4.0 is mandatory for full performance. On PCIe 3.0, losses can reach 15%.

Drivers: Adrenalin 2025 Edition is stable, but disable automatic overclocking in the utility—sometimes it causes artifacts.


Pros and Cons

Pros:

- Low price ($170–190).

- Support for FSR 3.0.

- Energy efficiency.

Cons:

- Weak RT performance.

- Limited memory bandwidth.

- Only one HDMI 2.1 output.


Final Conclusion: Who is the RX 6500 XT For?

This graphics card is an excellent choice for:

1. Budget gamers playing at 1080p.

2. Owners of old PCs wanting to upgrade without replacing the PSU.

3. Streamers broadcasting less demanding titles.

However, for professional work or ray tracing games, it's better to consider NVIDIA RTX 4060 or AMD RX 7600. The RX 6500 XT remains one of the best options in the sub-$200 segment, especially considering frequent sales in 2025.

Basic

Label Name
AMD
Platform
Desktop
Launch Date
January 2022
Model Name
Radeon RX 6500 XT
Generation
Navi II
Base Clock
2310MHz
Boost Clock
2815MHz
Bus Interface
PCIe 4.0 x4
Transistors
5,400 million
RT Cores
16
Compute Units
16
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
64
Foundry
TSMC
Process Size
6 nm
Architecture
RDNA 2.0

Memory Specifications

Memory Size
4GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
64bit
Memory Clock
2248MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
143.9 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
90.08 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
180.2 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
11.53 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
360.3 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
5.65 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1024
L1 Cache
128 KB per Array
L2 Cache
1024KB
TDP
107W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
2.2
OpenGL
4.6
DirectX
12 Ultimate (12_2)
Power Connectors
1x 6-pin
Shader Model
6.6
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
32
Suggested PSU
300W

Benchmarks

Shadow of the Tomb Raider 2160p
Score
15 fps
Shadow of the Tomb Raider 1440p
Score
32 fps
Shadow of the Tomb Raider 1080p
Score
46 fps
Cyberpunk 2077 2160p
Score
14 fps
Cyberpunk 2077 1440p
Score
19 fps
Cyberpunk 2077 1080p
Score
32 fps
Battlefield 5 2160p
Score
28 fps
Battlefield 5 1440p
Score
53 fps
Battlefield 5 1080p
Score
70 fps
GTA 5 2160p
Score
31 fps
GTA 5 1440p
Score
44 fps
GTA 5 1080p
Score
94 fps
FP32 (float)
Score
5.65 TFLOPS
3DMark Time Spy
Score
5061
Blender
Score
436
Vulkan
Score
55474
OpenCL
Score
48080

Compared to Other GPU

Shadow of the Tomb Raider 2160p / fps
26 +73.3%
1 -93.3%
Shadow of the Tomb Raider 1440p / fps
95 +196.9%
75 +134.4%
54 +68.8%
Shadow of the Tomb Raider 1080p / fps
141 +206.5%
107 +132.6%
79 +71.7%
Cyberpunk 2077 2160p / fps
67 +378.6%
51 +264.3%
37 +164.3%
Cyberpunk 2077 1440p / fps
79 +315.8%
35 +84.2%
Cyberpunk 2077 1080p / fps
127 +296.9%
55 +71.9%
Battlefield 5 2160p / fps
46 +64.3%
34 +21.4%
Battlefield 5 1440p / fps
100 +88.7%
91 +71.7%
14 -73.6%
Battlefield 5 1080p / fps
139 +98.6%
122 +74.3%
90 +28.6%
20 -71.4%
GTA 5 2160p / fps
68 +119.4%
55 +77.4%
GTA 5 1440p / fps
153 +247.7%
103 +134.1%
82 +86.4%
62 +40.9%
GTA 5 1080p / fps
213 +126.6%
136 +44.7%
FP32 (float) / TFLOPS
5.881 +4.1%
3DMark Time Spy
7350 +45.2%
3817 -24.6%
2742 -45.8%
Blender
1535 +252.1%
863.8 +98.1%
199 -54.4%
82 -81.2%
Vulkan
127566 +130%
84769 +52.8%
31919 -42.5%
12121 -78.2%
OpenCL
97007 +101.8%
69143 +43.8%
28301 -41.1%