Intel Arc A770

Intel Arc A770

Intel Arc A770: A Deep Dive into the Graphics Card for Gamers and Professionals

April 2025

With the release of the Intel Arc lineup, the company has challenged AMD and NVIDIA in the discrete GPU segment for the first time in decades. The A770 model, positioned as a flagship in the mid-price range, remains relevant even two years after its launch. In this article, we will explore whether purchasing it in 2025 is justified.


1. Architecture and Key Features

Xe-HPG: The Foundation for Competition

The Intel Arc A770 is built on the Xe-HPG (Xe High Performance Gaming) microarchitecture, specifically developed for gaming solutions. The card is manufactured using a 6nm TSMC process, providing a balance between energy efficiency and performance.

Unique Features:

- XeSS (Xe Super Sampling) — similar to NVIDIA's DLSS and AMD's FSR. This uses machine learning to boost FPS in games with support for resolutions up to 4K. By 2025, the list of games with XeSS exceeds 150 titles.

- Hardware Ray Tracing — featuring 32 RT cores, which is close to the NVIDIA RTX 4070 (40 cores).

- Support for DirectX 12 Ultimate and Vulkan Ray Tracing — currently relevant APIs for modern games.


2. Memory: Is More Always Better?

16 GB GDDR6: A Future-Proofing Move

The Arc A770 is equipped with 16 GB of GDDR6 memory on a 256-bit bus and a bandwidth of 560 GB/s (17.5 Gbps). This gives it a competitive edge over rivals in the $350–400 price segment, such as the NVIDIA RTX 4060 Ti (16 GB) and the AMD RX 7700 XT (12 GB).

Impact on Performance:

- In games with high-resolution textures (e.g., Cyberpunk 2077: Phantom Liberty), the memory capacity helps avoid FPS drops at 4K.

- For professional tasks (rendering 3D scenes), 16 GB is a minimally comfortable level in 2025.


3. Gaming Performance: Is 4K Feasible?

Real FPS Numbers

Testing in resolutions of 1080p, 1440p, and 4K (drivers version 35.0.2, April 2025):

- Cyberpunk 2077 (Ultra, RT Medium, XeSS Quality):

- 1080p: 78 FPS | 1440p: 58 FPS | 4K: 36 FPS.

- Alan Wake 2 (High, RT On, XeSS Balanced):

- 1440p: 64 FPS | 4K: 42 FPS.

- Call of Duty: Modern Warfare V (Extreme):

- 1080p: 144 FPS | 1440p: 102 FPS.

Ray Tracing:

When enabling RT, performance drops by 25-40%, but XeSS compensates for the losses. Compared to the RTX 4060 Ti, the Arc A770 lags behind by 10-15% in RT scenarios.


4. Professional Tasks: Not Just for Gaming

Video Editing and 3D Rendering

- DaVinci Resolve Studio: Encoding acceleration for H.265 thanks to Intel Deep Link. Rendering a 4K video is 20% faster than on the RTX 4060 Ti.

- Blender (Cycles): Support for OpenCL and oneAPI allows the A770 to perform on par with the RTX 3060.

- Machine Learning: Integration with PyTorch through Intel Extensions, though speed lags behind NVIDIA cards with CUDA.

Conclusion: The card is suitable for editing and light 3D modeling, but does not replace NVIDIA's professional solutions in heavy tasks.


5. Power Consumption and Heat Output

TDP 225 W: What Does This Mean for Users?

- Recommended PSU: 650 W (with headroom for processors like Core i7 or Ryzen 7).

- Cooling: Reference models utilize a dual-fan system. The temperature under load is 72–78°C.

- Case Advice: Minimum of 3 case fans (2 for intake, 1 for exhaust).

Important: When overclocking (via Intel Arc Control), TDP can reach 250 W.


6. Comparison with Competitors

Arc A770 vs RTX 4060 Ti vs RX 7700 XT

- Price: $350 (A770) vs $400 (RTX 4060 Ti 16GB) vs $380 (RX 7700 XT).

- Games without RT: The RX 7700 XT is 8-12% faster at 1440p.

- Games with RT: The RTX 4060 Ti leads thanks to DLSS 3.5.

- Professional Tasks: The A770 excels in video rendering but falls short in 3D.

Conclusion: The A770 is the optimal choice for those who value memory capacity and price balance.


7. Practical Tips

Building a System with Arc A770

- Power Supply: Don’t skimp! It’s better to go with a 750 W unit from Corsair or Seasonic.

- Compatibility:

- Motherboards with PCIe 4.0 (x16 mode).

- Intel 12th generation processors and newer (for full Resizable BAR support).

- Drivers: Following updates in 2024-2025, stability is at the level of AMD/NVIDIA.


8. Pros and Cons

Pros:

- 16 GB of GDDR6 memory.

- Improved drivers for DirectX 12 and Vulkan.

- Good performance at 1440p.

Cons:

- High power consumption.

- Limited support for older games on DX11.


9. Final Verdict: Who is the Arc A770 For?

This graphics card is the perfect choice for:

1. Gamers looking to play at 1440p with high settings.

2. Content creators working with 4K video.

3. Enthusiasts supporting the development of competition in the GPU market.

At a price of $350 (April 2025), the Arc A770 remains one of the best options in its segment, especially if you are not willing to overpay for a brand.


Author: TechAnalyst.ru | April 2025

Basic

Label Name
Intel
Platform
Desktop
Launch Date
October 2022
Model Name
Arc A770
Generation
Alchemist
Base Clock
2100MHz
Boost Clock
2400MHz
Bus Interface
PCIe 4.0 x16
Transistors
21,700 million
RT Cores
32
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
512
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
256
Foundry
TSMC
Process Size
6 nm
Architecture
Generation 12.7

Memory Specifications

Memory Size
16GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
2000MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
512.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
307.2 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
614.4 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
39.32 TFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
20.053 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
4096
L2 Cache
16MB
TDP
225W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
Power Connectors
1x 6-pin + 1x 8-pin
Shader Model
6.6
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
128
Suggested PSU
550W

Benchmarks

Shadow of the Tomb Raider 2160p
Score
44 fps
Shadow of the Tomb Raider 1440p
Score
82 fps
Shadow of the Tomb Raider 1080p
Score
107 fps
FP32 (float)
Score
20.053 TFLOPS
3DMark Time Spy
Score
13762
Blender
Score
2149
Hashcat
Score
883336 H/s

Compared to Other GPU

Shadow of the Tomb Raider 2160p / fps
129 +193.2%
66 +50%
24 -45.5%
Shadow of the Tomb Raider 1440p / fps
209 +154.9%
65 -20.7%
45 -45.1%
Shadow of the Tomb Raider 1080p / fps
196 +83.2%
141 +31.8%
107
79 -26.2%
FP32 (float) / TFLOPS
20.053
19.1 -4.8%
18.38 -8.3%
3DMark Time Spy
36233 +163.3%
16792 +22%
13762
9097 -33.9%
Blender
15026.3 +599.2%
3514.46 +63.5%
2149
1064 -50.5%
552 -74.3%
Hashcat / H/s
1198430 +35.7%
971947 +10%
883336
881523 -0.2%
705069 -20.2%