NVIDIA GeForce RTX 3060

NVIDIA GeForce RTX 3060

NVIDIA GeForce RTX 3060: A Deep Analysis of a Gaming and Professional Tool

Exploring the key aspects of the graphics card for gamers and professionals.


1. Ampere Architecture: NVIDIA's Technological Breakthrough

The RTX 3060 is built on the Ampere architecture, which replaces Turing. Key improvements include increased transistor density and energy efficiency thanks to Samsung's 8nm manufacturing process. This has allowed for an increase in the number of CUDA cores (3584 compared to 1920 in the RTX 2060) and improved parallel computing capabilities.

Key Features:

- RT Cores for ray tracing: Accelerate real-time lighting and shadow calculations.

- Tensor Cores for AI tasks: The foundation of DLSS (Deep Learning Super Sampling), which increases FPS without sacrificing image quality.

- NVIDIA Reflex: Reduces input lag in competitive games.

The DLSS 2.0+ technology is particularly significant: in games like Cyberpunk 2077, it boosts FPS by 40-70% while maintaining image clarity. On the other hand, AMD's FidelityFX Super Resolution (FSR) is an open alternative, but the RTX 3060 supports both standards, adding flexibility.


2. Memory: 12 GB GDDR6 for Multitasking

The RTX 3060 is equipped with 12 GB of GDDR6 memory with a 192-bit bus and a bandwidth of 360 GB/s (15 Gbps per module). This sets it apart from competitors in the segment, such as the AMD Radeon RX 6600 XT, which has 8 GB of GDDR6.

The amount of memory is critical for:

- Gaming at 1440p and 4K, where textures take up more VRAM.

- Professional tasks: Rendering complex 3D scenes or working with 4K/8K video.

However, the 192-bit bus width limits the data transfer speed compared to the RTX 3060 Ti (256-bit). This may impact performance at 4K, where high bandwidth is needed.


3. Gaming Performance: 1080p — The Ideal Choice

In tests, the RTX 3060 demonstrates stable results in Full HD (1080p) and good performance in Quad HD (1440p):

- Cyberpunk 2077 (Ultra, RTX On, DLSS Quality): 55-60 FPS at 1080p, 40-45 FPS at 1440p.

- Red Dead Redemption 2 (Ultra): 65-70 FPS at 1080p, 50-55 FPS at 1440p.

- Fortnite (Epic, DLSS): 120+ FPS at 1440p.

At 4K, the card only manages Medium-High settings (Assassin’s Creed Valhalla — ~35 FPS), but for comfortable gameplay, DLSS/FSR is needed.

Ray tracing reduces FPS by 30-40%, but DLSS compensates for the losses. Without AI upscaling, enabling RTX in AAA titles often makes gameplay less smooth.


4. Professional Tasks: Not Just Gaming

Thanks to CUDA cores and support for OptiX, the RTX 3060 is suitable for:

- 3D Rendering (Blender, Maya): In Blender Benchmark tests (bmw27), the card shows a result of ~480 seconds, close to that of the RTX 2080.

- Video Editing (Premiere Pro, DaVinci Resolve): Accelerates H.264/H.265 rendering by 30-50% compared to CPU.

- Machine Learning: Tensor Cores accelerate training for neural networks in small projects.

However, for heavy tasks (like 8K rendering), it's better to choose the RTX 3080 or professional Quadro cards.


5. Power Consumption and Cooling: Balancing Power and Silence

The TDP of the RTX 3060 is 170 W, which requires:

- A power supply of at least 550 W (600+ W recommended for systems with Ryzen 5/i5 and above).

- Quality cooling: Reference models use 2-3 fans, but custom solutions (like ASUS Dual or MSI Gaming X) are preferable for noise reduction to 32-35 dB under load.

Case Recommendation: Minimum 2-3 intake fans and 1 exhaust fan. For compact builds, 2-slot models up to 240 mm in length are suitable.


6. Comparison with Competitors: AMD vs NVIDIA

Main competitors in the $300-400 price range:

- AMD Radeon RX 6600 XT: Better in 1080p (~10-15% advantage), but weaker in 1440p and professional tasks due to 8 GB of memory.

- NVIDIA RTX 3060 Ti: 25-30% more performance, but at a higher price.

- Intel Arc A750: Cheaper, but drivers and stability are currently lacking.

The RTX 3060 wins with its 12 GB of memory, DLSS support, and better ray tracing capabilities. However, in "pure" FPS terms without RTX, the RX 6600 XT is often faster.


7. Practical Tips: How to Avoid Mistakes

- Power Supply: Don’t skimp! It's better to get a model with an 80+ Bronze rating and some power headroom (like the Corsair CX650).

- Compatibility: Ensure the motherboard has PCIe 4.0 x16 (the card is backward compatible with PCIe 3.0).

- Drivers: Use GeForce Experience for automatic updates. If there are performance issues, try rolling back to a previous version.

Important: For enabling Resizable BAR (which increases FPS by 5-10%), update your motherboard BIOS.


8. Pros and Cons of the RTX 3060

Pros:

- Optimal for 1080p/1440p.

- 12 GB of memory for future games and multitasking.

- Support for DLSS and ray tracing.

- Affordable price (starting at $330).

Cons:

- Limited performance at 4K.

- Competitors offer better FPS/price ratios in 1080p.

- Not all models have quiet cooling.


9. Final Conclusion: Who is the RTX 3060 Suitable For?

This graphics card is an ideal choice for:

- Gamers looking to play in Full HD/Quad HD with maximum settings and RTX.

- Streamers who need a balance between gaming and video encoding.

- 3D graphics enthusiasts on a limited budget.

If you are not chasing after 4K and are looking for "smart" technologies to boost FPS, the RTX 3060 remains relevant even in 2023. However, before purchasing, compare prices with the RTX 3060 Ti and RX 6700 XT: sometimes a difference of $50-100 justifies the performance gain.

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
January 2021
Model Name
GeForce RTX 3060
Generation
GeForce 30
Base Clock
1320MHz
Boost Clock
1777MHz
Bus Interface
PCIe 4.0 x16
Transistors
12,000 million
RT Cores
28
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
112
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
112
Foundry
Samsung
Process Size
8 nm
Architecture
Ampere

Memory Specifications

Memory Size
12GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
192bit
Memory Clock
1875MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
360.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
85.30 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
199.0 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
12.74 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
199.0 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
12.995 TFLOPS

Miscellaneous

SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
28
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
3584
L1 Cache
128 KB (per SM)
L2 Cache
3MB
TDP
170W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
CUDA
8.6
Power Connectors
1x 12-pin
Shader Model
6.6
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
48
Suggested PSU
450W

Benchmarks

Shadow of the Tomb Raider 2160p
Score
45 fps
Shadow of the Tomb Raider 1440p
Score
78 fps
Shadow of the Tomb Raider 1080p
Score
114 fps
Cyberpunk 2077 2160p
Score
31 fps
Cyberpunk 2077 1440p
Score
37 fps
Cyberpunk 2077 1080p
Score
55 fps
Battlefield 5 2160p
Score
56 fps
Battlefield 5 1440p
Score
103 fps
Battlefield 5 1080p
Score
145 fps
GTA 5 2160p
Score
49 fps
GTA 5 1440p
Score
80 fps
GTA 5 1080p
Score
136 fps
FP32 (float)
Score
12.995 TFLOPS
3DMark Time Spy
Score
8882
Blender
Score
2115.71
Vulkan
Score
84816
OpenCL
Score
89301
Hashcat
Score
403046 H/s

Compared to Other GPU

Shadow of the Tomb Raider 2160p / fps
193 +328.9%
69 +53.3%
34 -24.4%
24 -46.7%
Shadow of the Tomb Raider 1440p / fps
157 +101.3%
102 +30.8%
36 -53.8%
Shadow of the Tomb Raider 1080p / fps
214 +87.7%
163 +43%
63 -44.7%
Cyberpunk 2077 2160p / fps
67 +116.1%
37 +19.4%
8 -74.2%
Cyberpunk 2077 1440p / fps
79 +113.5%
11 -70.3%
Cyberpunk 2077 1080p / fps
127 +130.9%
21 -61.8%
Battlefield 5 2160p / fps
106 +89.3%
Battlefield 5 1440p / fps
183 +77.7%
124 +20.4%
Battlefield 5 1080p / fps
197 +35.9%
186 +28.3%
126 -13.1%
103 -29%
GTA 5 2160p / fps
68 +38.8%
55 +12.2%
GTA 5 1440p / fps
153 +91.3%
103 +28.8%
82 +2.5%
29 -63.8%
GTA 5 1080p / fps
213 +56.6%
69 -49.3%
FP32 (float) / TFLOPS
13.847 +6.6%
13.321 +2.5%
12.642 -2.7%
12.485 -3.9%
3DMark Time Spy
15163 +70.7%
10880 +22.5%
4832 -45.6%
Blender
15026.3 +610.2%
3510.95 +65.9%
1055.6 -50.1%
552 -73.9%
Vulkan
254749 +200.4%
128478 +51.5%
59482 -29.9%
34145 -59.7%
OpenCL
208546 +133.5%
138595 +55.2%
64365 -27.9%
40953 -54.1%
Hashcat / H/s
442022 +9.7%
406176 +0.8%
401836 -0.3%
375531 -6.8%