NVIDIA GeForce RTX 4060 Ti

NVIDIA GeForce RTX 4060 Ti

NVIDIA GeForce RTX 4060 Ti: The Perfect Choice for Gamers and Professionals?

April 2025

Since its release in 2023, the NVIDIA GeForce RTX 4060 Ti has remained popular among gamers and enthusiasts. But how relevant is it in 2025? Let's delve into the details.


Architecture and Key Features

Ada Lovelace Architecture: Power of the New Generation

The RTX 4060 Ti is built on the Ada Lovelace architecture, made using TSMC's 4nm process. This ensures a high transistor density (35.8 billion) and energy efficiency.

RTX and DLSS 3.5: A Revolution in Graphics

The card supports third-generation ray tracing (RT Cores) and DLSS 3.5 with Frame Generation technology. DLSS 3.5 boosts performance in AI-supported games, increasing FPS by 50-100% without sacrificing quality. For instance, in Cyberpunk 2077: Phantom Liberty, enabling DLSS 3.5 raises the FPS from 45 to 90 frames at 1440p.

FidelityFX Super Resolution: Compatibility with AMD

Despite NVIDIA's proprietary technologies, the RTX 4060 Ti supports AMD's FSR 3.0, which is useful for games that are not optimized for DLSS.


Memory: Speed and Capacity

GDDR6 vs. GDDR6X: What Did NVIDIA Choose?

The model comes equipped with either 8GB or 16GB of GDDR6 (depending on the version) with a 128-bit bus. The bandwidth reaches 504 GB/s (576 GB/s for the 16GB version).

Impact on Performance

The 8GB version is sufficient for 1080p and 1440p, but in 4K or when using heavy textures (such as in Alan Wake 2), stuttering may occur. The 16GB option solves this problem but comes at a higher price ($449 vs. $399).


Gaming Performance: Numbers and Realities

1080p: Maximum Settings

- Call of Duty: Black Ops 6 — 140 FPS (without RT), 95 FPS with RT + DLSS.

- The Elder Scrolls VI — 120 FPS (Ultra).

1440p: Ideal Balance

- Starfield: Extended Edition — 75 FPS (Ultra, RT enabled).

- Horizon Forbidden West PC — 90 FPS (DLSS Quality).

4K: Only for the 16GB Version

- Cyberpunk 2077 — 45 FPS (RT Ultra, DLSS Balanced).

Ray Tracing: Beauty Comes at a Price

Activating RT reduces FPS by 30-40%, but DLSS 3.5 compensates for the losses. In Portal: Revolution with RT, the card delivers 80 FPS at 1440p.


Professional Tasks: Not Just Gaming

Video Editing and Rendering

Thanks to its 34 4th generation CUDA cores and AV1 support, the RTX 4060 Ti speeds up rendering in DaVinci Resolve by 25% compared to the RTX 3060 Ti.

3D Modeling

In Blender (with OptiX), rendering a BMW scene takes 3.2 minutes — a result close to that of the RTX 3080.

Scientific Computing

Support for CUDA and OpenCL makes the card useful for machine learning (TensorFlow) and simulations. However, for complex tasks, it's better to choose the RTX 4070 or higher.


Power Consumption and Heat Dissipation

TDP: Modest Appetite

The RTX 4060 Ti consumes 160W (8GB) and 180W (16GB). This is 20% more efficient than the previous generation.

Cooling: Silence or Power?

- Reference models use a dual-fan system, heating up to 70°C under load.

- Custom versions (ASUS TUF, MSI Gaming X) with three fans keep the temperature below 65°C.

Case Recommendations

- Minimum of 2 expansion slots.

- A case with good ventilation (for example, NZXT H5 Flow).


Comparison with Competitors

AMD Radeon RX 7700 XT: Budget Alternative

- Price: $369.

- Pros: 12GB GDDR6, FSR 3.1.

- Cons: Weaker in ray tracing (20-25% loss in Avatar: Frontiers of Pandora).

Intel Arc A770: A Risky Choice

- Price: $299.

- Pros: 16GB memory, support for XeSS.

- Cons: Unstable drivers, low performance in older games.

Conclusion: The RTX 4060 Ti outperforms competitors due to DLSS 3.5 and optimization for RT, but falls short on price.


Practical Tips

Power Supply: Don’t Skimp!

- Minimum 550W (recommended 650W for custom models).

- 80+ Bronze certification or higher (for example, Corsair RM650x).

Compatibility

- PCIe 4.0 x8 (backward compatible with PCIe 3.0).

- Support for Windows 11 and Linux (NVIDIA drivers version 555.x and newer).

Drivers: Stability First

- Avoid beta versions: use Game Ready Driver for gaming or Studio Driver for work.


Pros and Cons

Pros:

- High efficiency of DLSS 3.5.

- Low power consumption.

- Excellent performance at 1440p.

Cons:

- 8GB memory is insufficient for 4K.

- The price of the 16GB model is close to the RTX 4070.


Final Verdict: Who Is the RTX 4060 Ti For?

This graphics card is the perfect choice for:

1. Gamers playing at 1440p with high settings.

2. Streamers who value the balance between quality and performance.

3. Professionals working with editing and 3D on a budget system.

If you're willing to pay $400-450 for future-proof technology (DLSS 3.5, RT), the RTX 4060 Ti will meet your expectations. However, for 4K or heavy workloads, it's better to consider higher-end models.


Prices are current as of April 2025 for new devices in retail stores in the USA.

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
May 2023
Model Name
GeForce RTX 4060 Ti
Generation
GeForce 40
Base Clock
2310MHz
Boost Clock
2535MHz
Bus Interface
PCIe 4.0 x8
Transistors
Unknown
RT Cores
32
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
128
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
128
Foundry
TSMC
Process Size
5 nm
Architecture
Ada Lovelace

Memory Specifications

Memory Size
8GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
128bit
Memory Clock
2250MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
288.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
121.7 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
324.5 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
22.06 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
344.8 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
21.619 TFLOPS

Miscellaneous

SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
32
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
4352
L1 Cache
128 KB (per SM)
L2 Cache
32MB
TDP
160W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
CUDA
8.9
Power Connectors
1x 12-pin
Shader Model
6.7
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
48
Suggested PSU
450W

Benchmarks

Shadow of the Tomb Raider 1440p
Score
114 fps
Shadow of the Tomb Raider 1080p
Score
168 fps
FP32 (float)
Score
21.619 TFLOPS
3DMark Time Spy
Score
13503
Blender
Score
4223
OctaneBench
Score
418
Vulkan
Score
119880
OpenCL
Score
130656
Hashcat
Score
705069 H/s

Compared to Other GPU

Shadow of the Tomb Raider 1440p / fps
292 +156.1%
128 +12.3%
67 -41.2%
Shadow of the Tomb Raider 1080p / fps
310 +84.5%
101 -39.9%
72 -57.1%
FP32 (float) / TFLOPS
22.609 +4.6%
20.686 -4.3%
19.512 -9.7%
3DMark Time Spy
36233 +168.3%
16792 +24.4%
9097 -32.6%
Blender
15026.3 +255.8%
2020.49 -52.2%
1064 -74.8%
OctaneBench
1328 +217.7%
163 -61%
89 -78.7%
47 -88.8%
Vulkan
382809 +219.3%
140875 +17.5%
61331 -48.8%
34688 -71.1%
OpenCL
385013 +194.7%
167342 +28.1%
74179 -43.2%
56310 -56.9%
Hashcat / H/s
883336 +25.3%
881523 +25%
649725 -7.8%
617807 -12.4%