NVIDIA GeForce RTX 3060 Ti GDDR6X

NVIDIA GeForce RTX 3060 Ti GDDR6X

About GPU

The NVIDIA GeForce RTX 3060 Ti GDDR6X GPU is a powerful and high-performing graphics card that provides an excellent gaming experience. With a base clock speed of 1410MHz and a boost clock speed of 1665MHz, this GPU is capable of delivering smooth and fast gameplay. The 8GB of GDDR6X memory and a memory clock of 1188MHz ensure that it can handle even the most demanding games and applications with ease. With 4864 shading units and 4MB of L2 cache, the RTX 3060 Ti is able to handle complex graphical tasks efficiently and effectively. The TDP of 225W ensures that the GPU can maintain high levels of performance without overheating or consuming excessive amounts of power. In terms of real-world performance, the RTX 3060 Ti delivers outstanding results. It achieves a Theoretical Performance of 16.2 TFLOPS and scores an impressive 12197 in 3DMark Time Spy. In popular games such as GTA 5, Battlefield 5, Cyberpunk 2077, and Shadow of the Tomb Raider, it delivers consistently high frame rates, with GTA 5 running at 1080p at 155 fps, Battlefield 5 at 1080p at 173 fps, Cyberpunk 2077 at 1080p at 78 fps, and Shadow of the Tomb Raider at 1080p at 138 fps. Overall, the NVIDIA GeForce RTX 3060 Ti GDDR6X GPU is an excellent choice for gamers and professionals looking for a high-performance graphics card. It offers exceptional performance, impressive frame rates, and reliable stability, making it a top choice for anyone in the market for a new GPU.

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
October 2022
Model Name
GeForce RTX 3060 Ti GDDR6X
Generation
GeForce 30
Base Clock
1410MHz
Boost Clock
1665MHz
Bus Interface
PCIe 4.0 x16

Memory Specifications

Memory Size
8GB
Memory Type
GDDR6X
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
1188MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
608.3 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
133.2 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
253.1 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
16.20 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
253.1 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
15.876 TFLOPS

Miscellaneous

SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
38
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
4864
L1 Cache
128 KB (per SM)
L2 Cache
4MB
TDP
225W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0

Benchmarks

Shadow of the Tomb Raider 2160p
Score
49 fps
Shadow of the Tomb Raider 1440p
Score
88 fps
Shadow of the Tomb Raider 1080p
Score
135 fps
Cyberpunk 2077 2160p
Score
45 fps
Cyberpunk 2077 1440p
Score
50 fps
Cyberpunk 2077 1080p
Score
80 fps
Battlefield 5 2160p
Score
73 fps
Battlefield 5 1440p
Score
128 fps
Battlefield 5 1080p
Score
170 fps
GTA 5 2160p
Score
67 fps
GTA 5 1440p
Score
100 fps
GTA 5 1080p
Score
158 fps
FP32 (float)
Score
15.876 TFLOPS
3DMark Time Spy
Score
12441

Compared to Other GPU

Shadow of the Tomb Raider 2160p / fps
49 +0%
Shadow of the Tomb Raider 1440p / fps
Shadow of the Tomb Raider 1080p / fps
141 +4.4%
Cyberpunk 2077 2160p / fps
Cyberpunk 2077 1080p / fps
82 +2.5%
Battlefield 5 2160p / fps
Battlefield 5 1440p / fps
141 +10.2%
138 +7.8%
124 -3.1%
Battlefield 5 1080p / fps
172 +1.2%
FP32 (float) / TFLOPS
15.876 -0%
15.709 -1.1%
3DMark Time Spy
12568 +1%
12297 -1.2%