NVIDIA GeForce RTX 4060 Ti 16 GB

NVIDIA GeForce RTX 4060 Ti 16 GB

About GPU

The NVIDIA GeForce RTX 4060 Ti 16 GB GPU is a powerhouse graphics card perfect for gamers and content creators alike. With a base clock of 2310MHz and a boost clock of 2535MHz, this GPU delivers exceptional performance for smooth and immersive gaming experiences. The 16GB of GDDR6 memory and a memory clock of 2250MHz ensure that the card can handle even the most demanding games and applications with ease. The 4352 shading units and 32MB L2 cache further contribute to the GPU's impressive processing capabilities, making it capable of handling complex graphics tasks without breaking a sweat. With a TDP of 165W, the RTX 4060 Ti strikes a good balance between performance and power efficiency, ensuring that the card delivers high performance without consuming excessive amounts of power. In terms of real-world performance, the RTX 4060 Ti doesn't disappoint. With a theoretical performance of 22.06 TFLOPS and impressive benchmark scores such as 3DMark Time Spy score of 13408, Cyberpunk 2077 running at 1080p with 100fps, and Shadow of the Tomb Raider running at 1080p with 202fps, this GPU is more than capable of handling the latest and most demanding games. Overall, the NVIDIA GeForce RTX 4060 Ti 16 GB GPU is a top-of-the-line graphics card that offers exceptional performance, making it an excellent choice for gamers and content creators looking for a high-end GPU to power their systems.

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
May 2023
Model Name
GeForce RTX 4060 Ti 16 GB
Generation
GeForce 40
Base Clock
2310MHz
Boost Clock
2535MHz
Bus Interface
PCIe 4.0 x8

Memory Specifications

Memory Size
16GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
128bit
Memory Clock
2250MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
288.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
121.7 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
344.8 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
22.06 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
344.8 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
22.501 TFLOPS

Miscellaneous

SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
34
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
4352
L1 Cache
128 KB (per SM)
L2 Cache
32MB
TDP
165W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0

Benchmarks

Shadow of the Tomb Raider 2160p
Score
59 fps
Shadow of the Tomb Raider 1440p
Score
116 fps
Shadow of the Tomb Raider 1080p
Score
198 fps
Cyberpunk 2077 2160p
Score
24 fps
Cyberpunk 2077 1440p
Score
69 fps
Cyberpunk 2077 1080p
Score
98 fps
GTA 5 2160p
Score
100 fps
GTA 5 1440p
Score
104 fps
FP32 (float)
Score
22.501 TFLOPS
3DMark Time Spy
Score
13140

Compared to Other GPU

Shadow of the Tomb Raider 2160p / fps
193 +227.1%
69 +16.9%
34 -42.4%
24 -59.3%
Shadow of the Tomb Raider 1440p / fps
292 +151.7%
128 +10.3%
67 -42.2%
49 -57.8%
Shadow of the Tomb Raider 1080p / fps
310 +56.6%
72 -63.6%
Cyberpunk 2077 2160p / fps
67 +179.2%
51 +112.5%
37 +54.2%
Cyberpunk 2077 1440p / fps
185 +168.1%
35 -49.3%
Cyberpunk 2077 1080p / fps
203 +107.1%
114 +16.3%
48 -51%
FP32 (float) / TFLOPS
19.88 -11.6%
3DMark Time Spy
36233 +175.7%
16792 +27.8%
9097 -30.8%