NVIDIA GeForce RTX 4060 Ti 16 GB

NVIDIA GeForce RTX 4060 Ti 16 GB

NVIDIA GeForce RTX 4060 Ti 16 GB: A Deep Dive into the Graphics Card for Gamers and Professionals

April 2025


Architecture and Key Features

Ada Lovelace: Evolution in Detail

The RTX 4060 Ti 16 GB graphics card is built on the Ada Lovelace architecture, continuing NVIDIA's tradition of innovation. The chips are manufactured using a 5nm process from TSMC, offering high energy efficiency and transistor density. Key features include:

- 3rd Generation RT Cores: 50% improvement in ray tracing performance compared to Ampere.

- 4th Generation Tensor Cores: Support for DLSS 3.5 with Frame Generation technology to increase FPS.

- Reflex and Broadcast: Reduced gaming latency and improved streaming.

DLSS 3.5 remains NVIDIA's "signature" advantage, artificially boosting resolution without sacrificing quality. Unlike AMD’s FidelityFX Super Resolution (FSR), DLSS employs AI networks, resulting in sharper visuals. However, AMD’s FSR 3.0 remains a cross-platform alternative.


Memory: Size and Speed

GDDR6 with Future-Proofing

The RTX 4060 Ti features 16 GB of GDDR6 memory (not GDDR6X) with a 128-bit bus. The bandwidth is 288 GB/s (18 Gbps). This decision has sparked debate:

- Pros: 16 GB is sufficient for 4K gaming and handling heavy projects.

- Cons: The narrow bus limits speed at 4K, where both capacity and bandwidth are crucial.

In games with high textures (e.g., Horizon Forbidden West), 16 GB prevents FPS drops, but in synthetic tests (Cyberpunk 2077 Ultra+RT), the bus becomes a "bottleneck" at 4K.


Gaming Performance

1440p — The Perfect Balance

In 2025 tests, the card shows the following results (average FPS, DLSS 3.5 Quality):

- Cyberpunk 2077 (RT Overdrive): 67 FPS at 1440p, 42 FPS at 4K.

- Alan Wake 2: 78 FPS at 1440p.

- Hogwarts Legacy: 94 FPS at 1440p.

Without DLSS, performance drops by 30-40%, highlighting the importance of AI technologies. For 1080p gaming, the card is overkill — an RTX 4050 would suffice here. Instead, 1440p with ray tracing is its domain. Comfortable gaming at 4K is only possible with DLSS/FSR.


Professional Tasks

Not Just Gaming

Thanks to CUDA cores and 16 GB of memory, the card excels at:

- Video Editing: Rendering in DaVinci Resolve is sped up by 20% compared to the RTX 3060 Ti.

- 3D Modeling: In Blender, rendering a scene takes 15% less time.

- Scientific Computing: Support for CUDA and OpenCL is beneficial for entry-level machine learning.

However, for more complex tasks (such as rendering in Octane), it's better to choose the RTX 4070 Ti or models with a wider memory bus.


Power Consumption and Heat Generation

Efficiency First

The card has a TDP of 160 W, which is 10 W less than the RTX 3060 Ti. Recommendations include:

- Cooling: Two or three-fan systems (ASUS Dual, MSI Ventus). For compact PCs, models with liquid cooling (NVIDIA Founders Edition Hydro) are suitable.

- Case: At least 2 expansion slots and good ventilation (example: Fractal Design Meshify C).

The card does not require exotic solutions — even in budget cases, the temperature rarely exceeds 75°C under load.


Comparison with Competitors

AMD Radeon RX 7700 XT vs RTX 4060 Ti

The main competitor is the Radeon RX 7700 XT (16 GB GDDR6, $449):

- Pros of AMD: Wide 192-bit bus, performs better at 4K without AI technologies.

- Pros of NVIDIA: DLSS 3.5, higher performance with ray tracing (+35%), lower power consumption.

In raw FPS without RT, the cards are close, but with Ray Tracing enabled, NVIDIA pulls ahead. For professionals, the importance of CUDA and Studio Drivers makes the RTX 4060 Ti a versatile choice.


Practical Tips

What to Consider When Buying?

- Power Supply: At least 550 W (recommended Corsair CX650M).

- Compatibility: PCIe 4.0 x8 (suitable even for older platforms with PCIe 3.0, but with a 3-5% performance loss).

- Drivers: Update via GeForce Experience — optimizations for new games are released weekly.

Avoid cheap power supplies without an 80+ Bronze certification — the card is sensitive to voltage fluctuations.


Pros and Cons

Strengths and Weaknesses

Pros:

- High efficiency of the Ada Lovelace architecture.

- 16 GB of memory for future projects.

- Best-in-class ray tracing support.

- DLSS 3.5 and Frame Generation.

Cons:

- The narrow 128-bit bus limits potential at 4K.

- Starting price of $499 is higher than AMD counterparts.

- No support for PCIe 5.0.


Final Conclusion: Who is the RTX 4060 Ti 16 GB Suitable For?

This graphics card is an ideal choice for:

1. Gamers looking to play at 1440p with maximum settings and RT.

2. Content creators needing a balance between price and performance in editing and 3D.

3. Enthusiasts upgrading their systems every 2-3 years — 16 GB of memory will provide future-proofing.

If your budget is limited to $400, consider the AMD Radeon RX 7600 XT. But for those who value ray tracing technologies and DLSS, the RTX 4060 Ti 16 GB remains the best option in its category.

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
May 2023
Model Name
GeForce RTX 4060 Ti 16 GB
Generation
GeForce 40
Base Clock
2310MHz
Boost Clock
2535MHz
Bus Interface
PCIe 4.0 x8
Transistors
22,900 million
RT Cores
34
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
136
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
136
Foundry
TSMC
Process Size
5 nm
Architecture
Ada Lovelace

Memory Specifications

Memory Size
16GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
128bit
Memory Clock
2250MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
288.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
121.7 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
344.8 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
22.06 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
344.8 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
22.501 TFLOPS

Miscellaneous

SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
34
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
4352
L1 Cache
128 KB (per SM)
L2 Cache
32MB
TDP
165W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
CUDA
8.9
Power Connectors
1x 16-pin
Shader Model
6.7
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
48
Suggested PSU
450W

Benchmarks

Shadow of the Tomb Raider 2160p
Score
59 fps
Shadow of the Tomb Raider 1440p
Score
116 fps
Shadow of the Tomb Raider 1080p
Score
198 fps
Cyberpunk 2077 2160p
Score
24 fps
Cyberpunk 2077 1440p
Score
69 fps
Cyberpunk 2077 1080p
Score
98 fps
GTA 5 2160p
Score
100 fps
GTA 5 1440p
Score
104 fps
FP32 (float)
Score
22.501 TFLOPS
3DMark Time Spy
Score
13140

Compared to Other GPU

Shadow of the Tomb Raider 2160p / fps
193 +227.1%
69 +16.9%
34 -42.4%
24 -59.3%
Shadow of the Tomb Raider 1440p / fps
292 +151.7%
128 +10.3%
67 -42.2%
49 -57.8%
Shadow of the Tomb Raider 1080p / fps
310 +56.6%
72 -63.6%
Cyberpunk 2077 2160p / fps
67 +179.2%
51 +112.5%
37 +54.2%
Cyberpunk 2077 1440p / fps
185 +168.1%
35 -49.3%
Cyberpunk 2077 1080p / fps
203 +107.1%
114 +16.3%
48 -51%
FP32 (float) / TFLOPS
23.177 +3%
20.053 -10.9%
3DMark Time Spy
36233 +175.7%
16792 +27.8%
9097 -30.8%