NVIDIA GeForce RTX 3070 Ti 16 GB

NVIDIA GeForce RTX 3070 Ti 16 GB

NVIDIA GeForce RTX 3070 Ti 16 GB: Power for Gaming and Creativity in 2025

An Overview of a Current Graphics Card for Gamers and Professionals


1. Architecture and Key Features

Ampere Architecture: The Foundation of Performance

The NVIDIA GeForce RTX 3070 Ti 16 GB is built on the Ampere architecture, which, despite the release of newer generations, remains relevant due to optimizations and increased resources. The card is produced using Samsung's 8nm process technology, providing a balance between energy efficiency and high frequency (up to 1830 MHz in Boost mode).

RTX, DLSS 3.5, and FidelityFX Super Resolution

The main highlights of this model are support for hardware ray tracing (RTX) and DLSS 3.5 with Frame Generation technology. DLSS 3.5 enhances detail in ray-traced mode and increases FPS through AI upscaling. Additionally, the card is compatible with AMD's FidelityFX Super Resolution (FSR 3.0), broadening the list of games that support upscaling.

New Features of 2025

Updated drivers have added support for neural network features, such as automatic optimization of graphics settings in games through the NVIDIA AI Assistant. This is especially useful for newcomers who want to maximize performance without manual adjustments.


2. Memory: More Doesn't Always Mean Better?

GDDR6X and 16 GB: A Reserve for the Future

The RTX 3070 Ti 16 GB is equipped with GDDR6X memory featuring a 256-bit bus and bandwidth of 672 GB/s (compared to 608 GB/s in the original 8 GB version). The doubled VRAM capacity addresses the issue of "greedy" games at 4K (e.g., Avatar: Frontiers of Pandora or Starfield Ultra HD Texture Pack) and simplifies work on heavy projects in 3D editors.

Why 16 GB?

In 2025, even 12 GB is the minimum comfortable amount for 1440p with ultra settings. Tests in Cyberpunk 2077: Phantom Liberty (with 8K texture mods) show that 16 GB avoids FPS drops due to asset loading. For 4K, this is critically important: memory consumption in Microsoft Flight Simulator 2024 reaches 14 GB.


3. Gaming Performance: Numbers Don't Lie

1080p and 1440p: Maximum Details

In Call of Duty: Black Ops 6 (ultra settings, DLSS Quality), the card delivers 144 FPS at 1440p. In The Witcher 4: A New Saga (with RTX Ultra enabled) — 78 FPS. Even without DLSS, many projects maintain smooth performance: Assassin’s Creed Nexus (1440p, Ultra) — 92 FPS.

4K: High Level with Reservations

The RTX 3070 Ti 16 GB is suitable for 4K but requires enabling DLSS/FSR. For instance, in Horizon Forbidden West: Complete Edition (4K, Ultra, RTX), the average FPS is 48 frames, but with DLSS 3.5 — it goes up to 68. Without ray tracing and upscaling in Shadow of the Tomb Raider — stable 60 FPS.

Ray Tracing: Beauty Comes With Sacrifices

Activating RTX reduces FPS by 30-40%. In Alan Wake 2 (1440p, RTX Ultra) without DLSS — 41 FPS, with DLSS 3.5 — 76 FPS. It is recommended to use DLSS Balanced or Performance mode for a compromise between quality and smoothness.


4. Professional Tasks: Not Just Gaming

Video Editing and Rendering

In Adobe Premiere Pro 2025, rendering an 8-minute 4K video takes 3.2 minutes (compared to 4.5 minutes on the RTX 4060 12 GB). The 16 GB VRAM allows for working with projects in DaVinci Resolve without lag when applying complex effects.

3D Modeling and Scientific Calculations

In Blender 4.1 (BMW test), the card shows a result of 245 seconds, which is 18% faster than the RTX 3070 Ti 8 GB. It is also efficient for CUDA tasks (e.g., simulations in MATLAB), although it lags behind specialized cards in the RTX A series.


5. Power Consumption and Heat Dissipation

TDP 300W: Requires Thoughtful Cooling

The recommended power supply is 750W (e.g., Corsair RM750x). The card heats up to 72°C under load in a well-ventilated case. The best cooling options include:

- Models with three fans (ASUS TUF Gaming, MSI Suprim X).

- Hybrid solutions (EVGA Hybrid) for enthusiasts overclocking the GPU.

Case Recommendations

- At least 3 case fans: 2 for intake, 1 for exhaust.

- Avoid compact cases (like NZXT H210i) to prevent thermal throttling.


6. Comparison with Competitors

AMD Radeon RX 7800 XT 16 GB

The main competitor in 2025. The RX 7800 XT is slightly faster in games without RTX (by 7-10%), but falls short when ray tracing is enabled (by 15-20%). Price: $549 versus $599 for the RTX 3070 Ti 16 GB.

NVIDIA RTX 4070 12 GB

The entry-level model of the new generation. The RTX 4070 is more energy-efficient and supports DLSS 4.0, but the 12 GB memory limits it at 4K. Priced at $649 — the choice depends on priorities: newer architecture or VRAM capacity.


7. Practical Tips

Power Supply and Compatibility

- Minimum 750W with 80+ Gold certification.

- Check the length of the card (up to 32 cm) and the availability of 2x8-pin power connectors.

Platforms and Drivers

- Compatible with PCIe 4.0 (backward compatibility with 3.0).

- For Windows 11, it is mandatory to install Game Ready drivers 535.xx or newer — optimized for DirectStorage 2.0.


8. Pros and Cons

Pros:

- 16 GB GDDR6X for 4K and professional tasks.

- Support for DLSS 3.5 and FSR 3.0.

- Affordable price in the segment ($599).

Cons:

- High power consumption.

- Lack of hardware support for AV1 encoder (available only in RTX 40xx).


9. Final Verdict: Who Should Consider the RTX 3070 Ti 16 GB?

This graphics card is an ideal choice for:

- Gamers who want to play at 1440p/4K with maximum settings.

- Content creators working with rendering and editing.

- Enthusiasts looking for a balance between price and performance in 2025.

If you are not ready to overpay for top-end new releases but want a "future-proof" solution, the RTX 3070 Ti 16 GB will meet your expectations.

Basic

Label Name
NVIDIA
Platform
Desktop
Model Name
GeForce RTX 3070 Ti 16 GB
Generation
GeForce 30
Base Clock
1575MHz
Boost Clock
1770MHz
Bus Interface
PCIe 4.0 x16
Transistors
17,400 million
RT Cores
48
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
192
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
192
Foundry
Samsung
Process Size
8 nm
Architecture
Ampere

Memory Specifications

Memory Size
16GB
Memory Type
GDDR6X
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
1188MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
608.3 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
169.9 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
339.8 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
21.75 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
339.8 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
21.315 TFLOPS

Miscellaneous

SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
48
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
6144
L1 Cache
128 KB (per SM)
L2 Cache
4MB
TDP
290W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
CUDA
8.6
Power Connectors
1x 12-pin
Shader Model
6.6
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
96
Suggested PSU
600W

Benchmarks

FP32 (float)
Score
21.315 TFLOPS
Blender
Score
3626
OctaneBench
Score
405

Compared to Other GPU

FP32 (float) / TFLOPS
23.177 +8.7%
20.053 -5.9%
19.1 -10.4%
Blender
15026.3 +314.4%
2020.49 -44.3%
1064 -70.7%
552 -84.8%
OctaneBench
1328 +227.9%
163 -59.8%
87 -78.5%
47 -88.4%