Intel Arc B370

Intel Arc B370
Intel Arc B370 graphics card review

Intel Arc B370: Integrated Graphics Panther Lake Next to B390

Intel Arc B370 is embedded Xe3 graphics for Panther Lake processors, rather than a separate graphics card. It sits below the Arc B390 in the lineup, but initial tests show a smaller gap than the specifications suggest.

The main purpose of the B370 is to shift the baseline level of Intel's integrated graphics. A laptop without a discrete graphics card no longer has to be weak in gaming: under normal power limits and cooling, the B370 is suitable for 1080p gaming with compromises, speeds up modern video codecs, and manages multiple displays and light GPU tasks.

iGPU limitations still exist. The Arc B370 uses system memory, shares power with the CPU, and is dependent on the manufacturer's settings. The name B370 denotes its class but does not guarantee FPS.

Where Arc B370 Fits in the Intel Lineup

Arc B370 is one of the higher-end integrated graphics options in Panther Lake. Above it is the Arc B390, while below are last-generation solutions like the Arc 140V and Arc 140T. In terms of class, the B370 is closer to higher-end iGPUs than to basic graphics for office laptops.

Graphics Meaning for the Buyer
Intel Arc B390 Maximum integrated graphics of Panther Lake if the laptop can sustain a high power limit
Intel Arc B370 Nearly the same class in thin devices where the B390 doesn't always fully utilize its potential
Intel Arc 140V / 140T Previous tier of strong Intel iGPUs, weaker in gaming
Radeon 890M AMD's main competitor among integrated graphics
RTX 4050 Laptop and above Different class: discrete graphics with its own video memory and greater headroom in demanding games

The point of the B370 is not in records but in establishing a new baseline for graphics without a discrete GPU. A laptop without a dGPU can no longer be automatically dismissed from gaming scenarios.

Why Arc B370 May Be Close to Arc B390

In terms of specifications, the Arc B390 is stronger: it has more execution units, higher frequency, and peak AI performance. However, integrated graphics are almost always limited by thermal design power, system memory, and manufacturer's settings.

As a result, the difference between the B370 and B390 in laptops is often less than the specifications indicate. In a thin chassis with moderate power limits, the higher B390 does not always get enough power and cooling to show a complete advantage. In such a scenario, the B370 appears as a practical version with fewer units.

The gap becomes more pronounced where a laptop can maintain a high power limit for an extended period. Then, the B390 reveals additional cores and achieves a higher result. Therefore, these GPUs cannot be compared solely based on specifications.

Performance: A Step Above Basic iGPU

In synthetic benchmarks, the Arc B370 significantly outperforms previous integrated Intel GPUs. The benchmarks are as follows: about 5900 points in 3DMark Time Spy Graphics, around 14700 points in Fire Strike Graphics, and about 5350 points in Steel Nomad Light.

These results place the B370 in the class of gaming iGPUs for 1080p. This is no longer just graphics for older games at minimum settings. However, it usually falls short of discrete gaming graphics like the RTX 4050 Laptop, especially in demanding games.

Compared to the Arc 140V and Arc 140T, the new B370 is a significant step forward. In the context of the Radeon 890M, it can already be considered a direct competitor, but comparison should be made based on specific laptops, not just the GPU name.

Task Arc B370 Rating
Office, Browser, Video With plenty of headroom
Multiple Displays and Multimedia Normal scenario
Light Editing and Transcoding Suitable due to the media block and Quick Sync
Esports and Casual Gaming Good mode for 1080p
Modern AAA Games Possible, but with settings below maximum
QHD/4K Gaming Not a primary scenario
Replacing RTX 4050 Laptop No, that's a different class of graphics

The main takeaway is simple: the Arc B370 gives a laptop without a discrete graphics card a real graphics boost.

Gaming: 1080p Possible, But Not on Max Settings

In light and medium games, the Arc B370 can be considered a fully-fledged gaming iGPU. Esports, racing, older AAA titles, and not overly demanding modern projects should run fine at 1080p with reasonable settings.

In heavy games, the limitations become apparent immediately. Cyberpunk 2077 can run at 1080p with acceptable FPS, but for new AAA titles, this is not a “set high settings and forget” mode. In projects with a high GPU load, quality settings will need to be lowered, upscaling enabled, and high FPS at “ultra” settings should not be expected.

Gaming Scenario What to Expect
Esports 1080p, comfortable FPS, often without severe compromises
Older AAA 1080p, medium or high settings depending on the game
New Medium-weight Games 1080p, medium or low settings
Heavy AAA 1080p, low settings, preferably with XeSS
QHD Only for light projects or old games
4K Not a targeted mode

The B370 breaks the old barrier that limited Intel's integrated graphics mainly to simple games. However, it does not eliminate the difference between iGPUs and discrete graphics cards.

XeSS for B370 - A Way to Maintain FPS

For the Arc B370, XeSS is not just a bonus feature but a method to maintain an acceptable frame rate where performance is insufficient without upscaling.

In games that support XeSS, it is possible to lower the internal resolution and achieve more stable FPS without significant quality loss. This is especially important for thin laptops and portable gaming devices: every watt affects heating, noise, and battery life.

However, XeSS cannot be considered a guaranteed advantage. If a game does not support Intel's upscaling, the B370 remains at its base performance level. Therefore, it's more accurate to say that the Arc B370 performs significantly better in games with XeSS, but without it, the limitations of integrated graphics quickly become evident.

Media and AI: Video More Important than Local Models

The Arc B370 features a modern media block, hardware acceleration for video codecs, and Quick Sync support. This is useful for watching high-resolution videos, screen recording, streaming, editing, and transcoding files.

What the Arc B370 offers beyond gaming:

  • Reduces CPU load when working with video;
  • Accelerates encoding and decoding of modern formats;
  • Assists in screen recording and streaming;
  • Suitable for working with multiple displays;
  • Accelerates local AI functionalities in applications.

One should not overestimate the AI capabilities. The practical scope of the B370 includes AI filters, localized features in applications, and some inference tasks. For heavyweight models, it is hindered by shared memory and GPU class.

Where Arc B370 May Disappoint

The main risk is choosing a laptop solely based on the GPU name. It’s especially easy to make mistakes with integrated graphics: the same B370 can perform differently in different devices.

Before purchasing, one should look at:

  • Type and speed of the memory;
  • Power limit of the processor;
  • Thickness of the chassis;
  • Cooling system;
  • Manufacturer's settings;
  • Real tests for that specific laptop model.

In one device, the B370 may maintain high frequencies for longer, while in another, it may quickly hit thermal limits and reduce performance. Therefore, the graphics name indicates potential but does not replace tests of a specific laptop.

Who is Intel Arc B370 Suitable For

The Arc B370 is suitable for those choosing a laptop without a discrete graphics card but do not want to limit themselves to office tasks. It is a good option for everyday use, multimedia, light editing, and 1080p gaming with compromises.

Best scenarios for Arc B370:

  • Thin laptop without discrete graphics;
  • Portable gaming device;
  • Work, video, and multiple displays;
  • Light editing and transcoding;
  • Esports and non-demanding games;
  • 1080p gaming with XeSS or reduced settings.

It is not advisable to choose the B370 if the main goal is demanding AAA games at high settings, stable high FPS, QHD gaming, or replacing a laptop with an RTX 4050. Discrete graphics are needed for these tasks.

Conclusion

Intel Arc B370 is not a basic integrated graphics solution but a variant adjacent to the higher B390. It lags behind the B390 in configuration but can be close to it in real laptops, especially if the system is limited in power and cooling.

The main value of the B370 lies in establishing a new baseline for laptops without a discrete GPU. Such a laptop can now handle not only browsing, video, and simple games but also real 1080p gaming with reasonable settings.

Limitations remain stringent: system memory, power limits, cooling, drivers, and XeSS support. But if the manufacturer has not choked the graphics with settings, the B370 stands out as one of the strongest integrated GPUs Intel has in this generation.

Basic

Label Name
Intel
Platform
Integrated
Launch Date
January 2026
GPU Lithography
TSMC N3E
Model Name
Intel Arc B370 GPU
Generation
Arc B-Series
Boost Clock
2.4 GHz
RT Cores
10
Compute Units
10 Xe-cores
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
40
Foundry
TSMC
Process Size
3 nm
Architecture
Xe3-LPG

Memory Specifications

Memory Type
System Shared

Display and Media

AV1 Encode/Decode
Yes
H.264 Hardware Encode/Decode
Yes
H.265 HEVC Hardware Encode/Decode
Yes
H.266 VVC Hardware Encode/Decode
Decode Only
Intel Quick Sync Video
Yes
Max Resolution DP
7680 x 4320 @ 60Hz
Max Resolution eDP
3840 x 2400 @ 120Hz
Number of Displays Supported
4
Outputs
eDP 1.5, DisplayPort 2.1 UHBR20, HDMI 2.1 FRL

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
48 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
96 GTexel/s
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
6.1 TFLOPS

AI Features

AI Software Frameworks Supported by GPU
OpenVINO, WindowsML, DirectML, ONNX RT, WebGPU, WebNN
GPU Peak TOPS (Int8)
98
Intel Deep Learning Boost on GPU
Yes

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1280
L1 Cache
640 KB
L2 Cache
16 MB
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.4
OpenCL Version
3.0
OpenGL
4.6
DirectX
DirectX 12 Ultimate
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
20

Benchmarks

Shadow of the Tomb Raider 2160p
Score
21 fps
Shadow of the Tomb Raider 1440p
Score
35 fps
Shadow of the Tomb Raider 1080p
Score
51 fps
Cyberpunk 2077 2160p
Score
9 fps
Cyberpunk 2077 1440p
Score
22.8 fps
Cyberpunk 2077 1080p
Score
43.5 fps
FP32 (float)
Score
6.1 TFLOPS
3DMark Steel Nomad
Score
1376
3DMark Time Spy
Score
5933
Vulkan
Score
51478
OpenCL
Score
47463

Compared to Other GPU

Shadow of the Tomb Raider 2160p / fps
44 +109.5%
24 +14.3%
1 -95.2%
Shadow of the Tomb Raider 1440p / fps
69 +97.1%
49 +40%
Shadow of the Tomb Raider 1080p / fps
129 +152.9%
72 +41.2%
Cyberpunk 2077 2160p / fps
52 +477.8%
40 +344.4%
18 +100%
Cyberpunk 2077 1440p / fps
64 +180.7%
49 +114.9%
30 +31.6%
22.8
Cyberpunk 2077 1080p / fps
100 +129.9%
59 +35.6%
46 +5.7%
43.5
FP32 (float) / TFLOPS
6.422 +5.3%
6.1
5.65 -7.4%
3DMark Time Spy
10077 +69.8%
7905 +33.2%
5933
4406 -25.7%
3DMark Steel Nomad
1421 +3.3%
1408 +2.3%
1376
1355 -1.5%
Vulkan
101318 +96.8%
77558 +50.7%
51478
30994 -39.8%
11719 -77.2%
OpenCL
90580 +90.8%
66428 +40%
47463
29769 -37.3%
16262 -65.7%