NVIDIA GeForce GTX TITAN

NVIDIA GeForce GTX TITAN

NVIDIA GeForce GTX TITAN 2025: The Flagship for Gamers and Professionals

An updated giant in the world of GPUs — what does the new version of the legendary series offer?

Architecture and Key Features

Blackwell Architecture

The NVIDIA GeForce GTX TITAN 2025 is built on the new Blackwell architecture, which replaces Ada Lovelace. The manufacturing process is 4nm from TSMC, allowing for a 30% increase in transistor density compared to its predecessor. The card features 18,240 CUDA cores and 576 third-generation tensor cores, providing support for DLSS 4.0 and hardware-accelerated ray tracing (RTX).

Unique Features

- DLSS 4.0: Artificial intelligence enhances image detail and increases FPS even at 8K.

- RTX Boost: Ray tracing optimization reduces GPU load by 15-20% without loss of quality.

- FidelityFX Super Resolution 3.0: Compatibility with AMD technologies for cross-platform projects.

Memory: Speed and Capacity

24 GB GDDR7

The GTX TITAN is equipped with GDDR7 memory at a frequency of 24 Gbps and a 384-bit bus. The bandwidth reaches 1.4 TB/s, which is 40% higher than GDDR6X. This is critically important for:

- Rendering 8K textures in games.

- Working with neural networks and big data in professional tasks.

Impact on Performance

The large memory capacity helps avoid FPS drops in highly detailed scenes. For example, in Microsoft Flight Simulator 2024, at 4K, the card uses 18-20 GB of VRAM, maintaining a stable 60 frames per second.

Gaming Performance

Results in Popular Titles (4K, Maximum Settings):

- Cyberpunk 2077: Phantom Liberty: 78 FPS (with DLSS 4.0 and RTX Ultra).

- GTA VI: 90 FPS (without DLSS).

- Horizon Forbidden West PC Edition: 85 FPS (RTX High).

Resolution Support

- 1080p: Excess power — all games run at 240+ FPS.

- 1440p: Perfect for monitors with refresh rates of 165-240 Hz.

- 4K/8K: DLSS 4.0 makes 8K gaming accessible (45-60 FPS in AAA titles).

Ray Tracing

Hardware-accelerated RTX reduces GPU load. In Alan Wake 2 Remastered, enabling RTX only decreases FPS by 10-15% thanks to RTX Boost.

Professional Tasks

CUDA and OpenCL

- Video Editing: Rendering an 8K video in DaVinci Resolve takes 12 minutes (compared to 25 minutes with the RTX 4090).

- 3D Modeling: In Blender, the rendering cycle for a BMW scene is reduced to 48 seconds.

- Scientific Calculations: Support for FP64 (double precision) speeds up simulations in MATLAB by 35%.

Software Ecosystem

NVIDIA Studio drivers are optimized for Adobe Suite, Autodesk Maya, and Unreal Engine 5.3.

Power Consumption and Heat Dissipation

TDP and Cooling

The card's TDP is 350W. Recommended:

- Cooling System: At least a three-slot cooler or liquid cooling.

- Case: Good ventilation (3-4 120mm fans) and support for cards up to 34 cm in length.

Temperature Operating Range

Under load, the GPU heats up to 72°C (reference design). Custom versions from ASUS or MSI keep temperatures around 65-68°C.

Comparison with Competitors

AMD Radeon RX 8900 XTX

- AMD Pros: Lower price ($1499 vs. $1999 for the GTX TITAN), support for AV1 Encoding.

- Cons: 20 GB GDDR7, less efficient Ray Tracing.

NVIDIA RTX 5090

- The RTX 5090 is cheaper ($1599), but falls short in professional tasks (16 GB of memory, FP64 limitations).

Practical Tips

Power Supply

Minimum of 850W (80+ Gold). For overclocking — 1000W. Recommended models: Corsair RM1000x, Be Quiet! Dark Power 13.

Compatibility

- Platforms: Requires PCIe 5.0 (backward compatibility with 4.0).

- Drivers: Installation of Game Ready Driver 555.20+ is mandatory for stable DLSS 4.0 operation.

Pros and Cons

Pros:

- Best in class performance in 4K/8K.

- 24 GB of memory for professional tasks.

- Advanced support for ray tracing.

Cons:

- High price ($1999).

- Demands on the cooling system.

Final Conclusion

The NVIDIA GeForce GTX TITAN 2025 is the choice for those who are unwilling to compromise:

- Gamers seeking to play in 8K with maximum quality.

- Professionals: Video editors, 3D artists, and engineers will appreciate the rendering speed and memory capacity.

The card is justified if your budget exceeds $2000 and your tasks require extreme performance. For regular 4K gaming, the RTX 5080 or RX 8900 XTX is sufficient, but the TITAN remains the king of hybrid scenarios.

Prices are current as of April 2025. Please check availability with official suppliers.

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
February 2013
Model Name
GeForce GTX TITAN
Generation
GeForce 700
Base Clock
836MHz
Boost Clock
876MHz
Bus Interface
PCIe 3.0 x16
Transistors
7,080 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
224
Foundry
TSMC
Process Size
28 nm
Architecture
Kepler

Memory Specifications

Memory Size
6GB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
384bit
Memory Clock
1502MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
288.4 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
49.06 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
196.2 GTexel/s
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
1.570 TFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
4.803 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
2688
L1 Cache
16 KB (per SMX)
L2 Cache
1536KB
TDP
250W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.1
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 (11_0)
CUDA
3.5
Power Connectors
1x 6-pin + 1x 8-pin
Shader Model
5.1
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
48
Suggested PSU
600W

Benchmarks

FP32 (float)
Score
4.803 TFLOPS
3DMark Time Spy
Score
2958
Vulkan
Score
26189
OpenCL
Score
25034
Hashcat
Score
141221 H/s

Compared to Other GPU

FP32 (float) / TFLOPS
4.993 +4%
4.922 +2.5%
4.636 -3.5%
4.408 -8.2%
3DMark Time Spy
5663 +91.4%
4243 +43.4%
1059 -64.2%
Vulkan
98446 +275.9%
69708 +166.2%
40716 +55.5%
5522 -78.9%
OpenCL
65116 +160.1%
42810 +71%
12811 -48.8%
6816 -72.8%
Hashcat / H/s
143310 +1.5%
141898 +0.5%
128252 -9.2%
124363 -11.9%