NVIDIA GeForce GTX 750 Ti

NVIDIA GeForce GTX 750 Ti

NVIDIA GeForce GTX 750 Ti in 2025: Nostalgia or Practicality?

Introduction

The NVIDIA GeForce GTX 750 Ti, released in 2014, became legendary for its energy efficiency and affordability. But what is its standing a decade later? In 2025, when ray tracing and AI rendering have become standard, we will explore whether this card still has a place in modern systems.


Architecture and Key Features

Maxwell: The Era of Energy Efficiency

The GTX 750 Ti is built on the Maxwell (GM107) architecture with a 28 nm manufacturing process. At its time, it was groundbreaking: with a modest TDP (60 W), the card delivered respectable performance. However, today its capabilities feel archaic.

Lack of Modern Technologies

The card does not support RTX features (ray tracing, DLSS) or alternatives like FidelityFX. Its only feature is Adaptive Vertical Sync to minimize screen tearing. In 2025, this looks like a “basic set” for office tasks or retro gaming.


Memory: A Bottleneck for Modern Tasks

Modest Specifications

- Memory Type: GDDR5 (2 GB).

- Bus: 128 bits.

- Bandwidth: 86.4 GB/s (5.4 GHz effective clock).

This was sufficient for 2010s games on medium settings at 1080p, but in 2025, even web browsers consume more VRAM. Modern titles with high-resolution textures or open worlds (e.g., Cyberpunk 2077: Phantom Liberty) will struggle to load.


Gaming Performance: What Can You Run?

1080p: Only Older Titles

- CS:GO: ~90-120 FPS on medium settings.

- Dota 2: ~50-60 FPS (high settings).

- GTA V: ~30-40 FPS (medium settings).

For games from 2023-2025 (e.g., Starfield or Horizon Forbidden West), the card is unsuitable: minimum settings provide 10-15 FPS.

Higher Resolutions? Forget It

1440p and 4K are unachievable even for indie games. Nevertheless, for HTPCs (4K video playback), the card manages well thanks to its VP9 and H.265 decoder.


Professional Tasks: Limited Applicability

CUDA: Basic Capabilities

With 640 CUDA cores, the card is theoretically suitable for:

- Simple editing in DaVinci Resolve.

- Rendering in Blender (but projects take longer to process than on modern GPUs).

For 3D modeling in AutoCAD or scientific calculations (OpenCL/CUDA), the power is insufficient. For instance, rendering a moderately complex scene in Blender takes 2-3 hours compared to 10-15 minutes on an RTX 4060.


Power Consumption and Heat Dissipation

TDP 60 W: A Dream for Compact Builds

The GTX 750 Ti does not require additional power — a PCIe x16 slot is sufficient. This makes it ideal for:

- Mini-PCs in SFF format.

- Upgrading old office computers.

Cooling: Quiet and Compact

Even passive cooling versions (Palit KalmX) do not overheat thanks to low heat generation. This makes it an optimal choice for cases with poor ventilation.


Comparison with Competitors

Retro Battle: AMD Radeon R7 260X

In 2014, the main competitor was the R7 260X (2 GB GDDR5). The GTX 750 Ti excelled in energy efficiency but lagged slightly in performance (~5-10%).

Modern Analogues: Integrated Graphics

By 2025, even integrated GPUs like the AMD Ryzen 5 8600G (Radeon 760M) or Intel Core i5-14500 (UHD 770) outperform the GTX 750 Ti in performance while consuming less power.


Practical Tips

Power Supply: 300 W Is Ample

The card is compatible with budget PSUs without 80 Plus certification. However, for safety, it's better to opt for a 400 W model (e.g., Corsair CV450).

Compatibility: PCIe 3.0 and New OS

- Supports PCIe 3.0 but also works on PCIe 4.0/5.0 (backward compatibility).

- NVIDIA drivers were updated until 2021. There may be issues in Windows 11 or Linux in 2025.


Pros and Cons

Strengths

- Low power consumption.

- Silent cooling.

- Compact size (models up to 18 cm long).

Weaknesses

- 2 GB VRAM is insufficient for modern tasks.

- Lack of support for RTX/DLSS.

- Outdated drivers.


Final Conclusion: Who Can Benefit from the GTX 750 Ti in 2025?

1. Owners of Old PCs: An upgrade for running light games or working with office applications.

2. Retro Gaming Enthusiasts: Games from the 2000s to 2010s on original hardware.

3. HTPC Builds: 4K video playback without taxing the CPU.

Price: New cards are no longer in production, but remaining stock is valued at $80-120. However, it’s more economical to buy a used model for $30-50.

The GTX 750 Ti is a relic that can still serve in niche scenarios. However, for modern gaming and professional tasks, it’s better to consider budget newcomers like the NVIDIA RTX 3050 or AMD RX 7600.

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
February 2014
Model Name
GeForce GTX 750 Ti
Generation
GeForce 700
Base Clock
1020MHz
Boost Clock
1085MHz
Bus Interface
PCIe 3.0 x16
Transistors
1,870 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
40
Foundry
TSMC
Process Size
28 nm
Architecture
Maxwell

Memory Specifications

Memory Size
2GB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
128bit
Memory Clock
1350MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
86.40 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
17.36 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
43.40 GTexel/s
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
43.40 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
1.361 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
640
L1 Cache
64 KB (per SMM)
L2 Cache
2MB
TDP
60W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 (11_0)
CUDA
5.0
Power Connectors
None
Shader Model
5.1
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
16
Suggested PSU
250W

Benchmarks

FP32 (float)
Score
1.361 TFLOPS
3DMark Time Spy
Score
1295
Blender
Score
98
OctaneBench
Score
35
Vulkan
Score
10727
OpenCL
Score
11854
Hashcat
Score
65496 H/s

Compared to Other GPU

FP32 (float) / TFLOPS
1.333 -2.1%
1.305 -4.1%
3DMark Time Spy
5182 +300.2%
3906 +201.6%
2755 +112.7%
1769 +36.6%
OctaneBench
123 +251.4%
69 +97.1%
Vulkan
98446 +817.7%
69708 +549.8%
40716 +279.6%
18660 +74%
OpenCL
62821 +430%
38843 +227.7%
21442 +80.9%
884 -92.5%
Hashcat / H/s
71266 +8.8%
66609 +1.7%
63227 -3.5%
62554 -4.5%