AMD Radeon PRO W7600

AMD Radeon PRO W7600

AMD Radeon PRO W7600: Power for Professionals and Enthusiasts

April 2025


Introduction

AMD's Radeon PRO series graphics cards have long established themselves as reliable tools for professional work. However, with the release of the Radeon PRO W7600, the line between professional and gaming solutions has become even thinner. This card promises not only stability in rendering and computations but also impressive gaming performance. Let's figure out if it deserves your attention.


Architecture and Key Features

RDNA 4: The Foundation of Stability

The Radeon PRO W7600 is built on the RDNA 4 architecture, optimized for workloads. The chips are produced using the 5nm TSMC process, ensuring high energy efficiency and compactness.

Unique Technologies

- FidelityFX Super Resolution 3.1: Enhanced upscaling for games and applications with AI algorithm support.

- ProRender with Hardware Acceleration: Full integration with Blender, Maya, and other 3D modeling software.

- Hybrid Ray Tracing: Ray tracing for professional tasks (interior visualization, animation), but with moderate support in games.

Important: Unlike gaming-focused Radeon RX cards, this one emphasizes driver stability and certification for professional software.


Memory: Speed and Efficiency

Technical Parameters

- Memory Type: GDDR6 with a 192-bit bus.

- Capacity: 12 GB. This is sufficient for working with 8K textures and complex scenes.

- Bandwidth: 432 GB/s (18% higher than the previous PRO W7500).

Impact on Performance

The large memory capacity reduces the need to swap data from SSD/HDD, which is critical for real-time rendering. In games at 4K, the frame buffer rarely exceeds 8-9 GB, so 12 GB provides a buffer for the future.


Gaming Performance

Real Numbers

Despite its professional orientation, the W7600 delivers respectable results:

- Cyberpunk 2077 (1440p, Ultra): 58-62 FPS (without ray tracing), 34-38 FPS (Hybrid RT).

- Horizon Forbidden West (4K, FSR 3.1 Quality): 48-52 FPS.

- Counter-Strike 2 (1080p, High): 240+ FPS.

Resolutions and RTX

- 1080p/1440p: Ideal for esports disciplines.

- 4K: Requires FSR 3.1 activation for a comfortable gameplay experience.

- Ray Tracing: Supported but lags behind NVIDIA's RTX 4070 in speed (about 20-25% slower).

Advice: For gamers, the Radeon RX 7800 XT might be a better option, but if versatility is needed, the W7600 is worth considering.


Professional Tasks

Video Editing and Rendering

- DaVinci Resolve: Renders an 8K project in 12 minutes (compared to 15 minutes for the NVIDIA RTX A4000).

- Adobe Premiere Pro: Accelerates H.265 encoding thanks to the Media Engine.

3D Modeling

- Blender (Cycles): 30% faster than the PRO W7500, thanks to RDNA 4 optimizations.

- SolidWorks: Certified drivers eliminate artifacts when working with CAD models.

Scientific Calculations

- OpenCL and ROCm 5.5: Full support for machine learning (TensorFlow, PyTorch).

- Energy Efficiency: 12 TFLOPS FP32 compared to 14 TFLOPS for the RTX A4000, but with lower TDP.


Power Consumption and Heat Dissipation

Parameters

- TDP: 130 W. Surprisingly low for a professional card.

- Cooling: Blower-style turbine system with support for passive mode under low loads.

Recommendations

- Power Supply: At least 500 W with an 80+ Bronze certification.

- Case: Requires 2-3 intake fans to expel hot air effectively.

Tip: For builds in compact cases (up to 20 liters), the W7600 is a better fit than the RTX A4000 due to its lower heat output.


Comparison with Competitors

AMD Radeon PRO W7600 vs NVIDIA RTX A4000

- Price: $649 vs $799 (NVIDIA).

- AMD Advantages: More memory (12 vs 8 GB), better support for OpenCL.

- NVIDIA Advantages: Faster in CUDA tasks (e.g., OctaneRender).

Intel Arc Pro A60

- Price: $549.

- Intel Advantages: Cheaper, but performance is 1.5 times lower in professional tests.

Conclusion: The W7600 is the optimal choice for those who value a balance between price and capabilities.


Practical Tips

Power Supply and Compatibility

- Power Supply Rating: 500 W (for a system with Ryzen 7 7700X).

- Platform: Compatible with PCIe 5.0 but works on PCIe 4.0 without losses.

Drivers

- Pro Edition: Updated quarterly with a focus on stability.

- Adrenalin for PRO: Hybrid mode for gamers, but not recommended for work tasks.


Pros and Cons

Pros

- Ideal for hybrid builds (work + gaming).

- Low power consumption.

- Support for modern APIs (DirectStorage, Vulkan RT).

Cons

- Limited retail availability.

- Ray tracing performance is weaker than NVIDIA competitors.


Final Verdict

Radeon PRO W7600 is the choice for:

1. Professionals who need stability in Adobe, Blender, or CAD applications.

2. Enthusiasts who combine work with gaming.

3. Engineers who value energy efficiency.

At $649, it offers a unique balance that is hard to find among competitors. If your work demands reliability and multitasking, the W7600 will justify every penny.

Basic

Label Name
AMD
Platform
Desktop
Launch Date
August 2023
Model Name
Radeon PRO W7600
Generation
Radeon Pro Navi
Base Clock
1720MHz
Boost Clock
2440MHz
Bus Interface
PCIe 4.0 x8
Transistors
13,300 million
RT Cores
32
Compute Units
32
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
128
Foundry
TSMC
Process Size
6 nm
Architecture
RDNA 3.0

Memory Specifications

Memory Size
8GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
128bit
Memory Clock
2250MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
288.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
156.2 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
312.3 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
39.98 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
624.6 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
19.59 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
2048
L1 Cache
128 KB per Array
L2 Cache
2MB
TDP
130W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
2.2
OpenGL
4.6
DirectX
12 Ultimate (12_2)
Power Connectors
1x 6-pin
Shader Model
6.7
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
64
Suggested PSU
300W

Benchmarks

FP32 (float)
Score
19.59 TFLOPS
Blender
Score
1256
OpenCL
Score
81575

Compared to Other GPU

FP32 (float) / TFLOPS
21.776 +11.2%
20.933 +6.9%
19.084 -2.6%
17.307 -11.7%
Blender
3704 +194.9%
2129.62 +69.6%
619 -50.7%
OpenCL
190608 +133.7%
125554 +53.9%
61570 -24.5%
37596 -53.9%