AMD Radeon RX 6750 GRE 10 GB

AMD Radeon RX 6750 GRE 10 GB

AMD Radeon RX 6750 GRE 10 GB: A Flexible Choice for Gamers and Beyond

Overview of a Graphics Card that Strikes a Balance Between Price and Performance


Architecture and Key Features

RDNA 3 Lite: Efficiency and Optimization

The RX 6750 GRE 10 GB graphics card is built on a modified architecture called AMD RDNA 3 Lite, a simplified version of the flagship RDNA 3. This allows for reduced costs while maintaining key advantages:

- 6 nm TSMC Process — Optimized power consumption and transistor density;

- Ray Accelerators — Hardware blocks for ray tracing, improved by 15% compared to RDNA 2;

- FidelityFX Super Resolution 3.0 (FSR 3) — An upscale and frame generation technology competing with NVIDIA's DLSS 3.5.

Unique Features

- Hybrid Ray Tracing — A combination of software and hardware ray tracing to enhance FPS in titles with RT;

- Smart Access Memory — Accelerates CPU access to GPU memory when using with Ryzen 5000/7000 series;

- Radeon Anti-Lag+ — Reduces latency in competitive games.


Memory: 10 GB GDDR6 and a Balance for 1440p

Type and Specifications

The card is equipped with 10 GB of GDDR6 memory, featuring a 160-bit bus and an effective speed of 16 Gbps. The bandwidth is 320 GB/s, which is 14% higher than that of the RX 6700 XT.

Impact on Performance

- 1440p (QHD): 10 GB is sufficient for most games at high settings. For example, in Cyberpunk 2077 with the ultra preset, VRAM usage does not exceed 8-9 GB.

- 4K: At 4K resolution, there may be limitations due to the narrow memory bus. Activating FSR 3.0 will be necessary for comfortable gameplay.


Gaming Performance: Numbers and Resolutions

Average FPS in Popular Titles (2025)

- Cyberpunk 2077 (with RT Ultra, FSR 3.0 Quality): 58 FPS at 1440p, 42 FPS at 4K;

- Horizon Forbidden West: 78 FPS at 1440p (max settings);

- Call of Duty: Modern Warfare V (without RT): 144 FPS at 1080p, 98 FPS at 1440p.

Ray Tracing

The RX 6750 GRE handles RT on medium settings. In Metro Exodus Enhanced Edition with RT enabled, the average FPS at 1440p is 48 frames. For smooth gameplay, activating FSR 3.0 is recommended.


Professional Tasks: Beyond Gaming

Video Editing and Rendering

- DaVinci Resolve: Accelerates H.264/H.265 encoding thanks to the AMF engine;

- Blender: Supports HIP, providing a 30% performance boost compared to CPU rendering.

3D Modeling

- In Autodesk Maya, the card demonstrates stable performance with polygonal scenes up to 5 million polygons. For heavier tasks (e.g., particle simulations), models with more VRAM are recommended.

Scientific Calculations

- Support for OpenCL 3.0 and ROCm 5.5 allows the use of the GPU for entry-level machine learning. However, for complex tasks (e.g., neural network training), NVIDIA with CUDA remains the preferred choice.


Power Consumption and Thermal Management

TDP and Recommendations

- TDP: 190 W — 10% more efficient than the RX 6800;

- Power Supply: Minimum of 550 W (recommended 650 W for systems with Ryzen 7/9);

- Cooling: The dual-fan system manages the load, but noise reaches 38 dB under load. For compact PC cases (up to 25 liters), a three-slot design is advisable.

Temperature Range

- In gaming mode: 68-74°C (depends on the model: ASUS Dual and Sapphire Pulse are the "coolest" options).


Comparison with Competitors

NVIDIA GeForce RTX 4060 Ti 16 GB

- NVIDIA Advantages: Superior ray tracing (+25% FPS in RT scenes), DLSS 3.5;

- AMD Advantages: Lower price ($349 vs. $449), 10 GB GDDR6 vs. 16 GB GDDR6 (but NVIDIA has higher bandwidth).

AMD Radeon RX 7700 XT

- The RX 7700 XT is 15% faster at 4K but is pricier ($499). For 1440p, the RX 6750 GRE is the better choice.


Practical Tips

1. Power Supply: Choose models with an 80+ Bronze certification or higher (Corsair CX650, Be Quiet! System Power 10);

2. Compatibility: The card requires PCIe 4.0 x16. For motherboards with PCIe 3.0, performance loss will be up to 5%;

3. Drivers: Update the Adrenalin Edition quarterly — AMD actively optimizes FSR and stability.


Pros and Cons

Pros:

- Great price ($349) for 1440p gaming;

- Support for FSR 3.0 and Anti-Lag+;

- Energy efficiency.

Cons:

- Weaker than NVIDIA in RT performance;

- Limited memory bandwidth for 4K.


Final Conclusion

The AMD Radeon RX 6750 GRE 10 GB is an optimal choice for:

- Gamers who want to play at 1440p without overspending on top-tier models;

- Streamers who value stability and support for hardware encoding;

- AMD enthusiasts upgrading older systems (e.g., from RX 5700).

The card may not be suitable for those who love ultra-settings with RT at 4K, but in other scenarios, it offers an impressive price-to-performance ratio. In the context of 2025, where 10 GB of VRAM is becoming the minimal standard, the RX 6750 GRE appears to be a wise investment for the next 2-3 years.

Basic

Label Name
AMD
Platform
Desktop
Launch Date
October 2023
Model Name
Radeon RX 6750 GRE 10 GB
Generation
Navi II
Base Clock
1941MHz
Boost Clock
2450MHz
Bus Interface
PCIe 4.0 x16
Transistors
17,200 million
RT Cores
36
Compute Units
36
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
144
Foundry
TSMC
Process Size
7 nm
Architecture
RDNA 2.0

Memory Specifications

Memory Size
10GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
160bit
Memory Clock
2000MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
320.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
156.8 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
352.8 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
22.58 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
705.6 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
11.516 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
2304
L1 Cache
128 KB per Array
L2 Cache
3MB
TDP
170W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
2.1
OpenGL
4.6
DirectX
12 Ultimate (12_2)
Power Connectors
1x 8-pin
Shader Model
6.7
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
64
Suggested PSU
450W

Benchmarks

FP32 (float)
Score
11.516 TFLOPS
3DMark Time Spy
Score
10618

Compared to Other GPU

FP32 (float) / TFLOPS
12.485 +8.4%
11.985 +4.1%
11.006 -4.4%
10.649 -7.5%
3DMark Time Spy
23193 +118.4%
13826 +30.2%
6220 -41.4%