AMD Radeon R9 390

AMD Radeon R9 390

AMD Radeon R9 390: A Budget Veteran in the Era of New Technologies

(Relevant as of April 2025)


Introduction

The AMD Radeon R9 390, released in 2015, has become a legend among gamers due to its high performance and 8 GB of memory. However, a decade later, its position has changed. In 2025, this model is viewed as a relic but can still find application in certain scenarios. Let's explore who it might be suitable for today and what compromises will need to be accepted.


1. Architecture and Key Features

Architecture: The R9 390 is based on the GCN (Graphics Core Next) 1.1 microarchitecture, codenamed Hawaii Pro. This is the third generation of GCN, optimized for parallel computing and multithreading.

Manufacturing Process: 28 nm — by modern standards, this is a giant step backward. For comparison, modern AMD (RDNA 4) and NVIDIA (Ada Lovelace) GPUs use 5–7 nm manufacturing processes, offering better energy efficiency and transistor density.

Unique Features:

- Mantle API — the predecessor to Vulkan and DirectX 12, which accelerates rendering in games.

- TrueAudio — audio processing technology, though by 2025 it has lost relevance.

- Freesync — support for adaptive sync remains a plus for owners of compatible monitors.

Missing Technologies:

- Ray Tracing — not supported on hardware.

- Upscaling (analogous to FSR/DLSS) — only available through third-party modifications (e.g., Lossless Scaling on Steam).


2. Memory: Volume vs. Speed

Type and Capacity: 8 GB GDDR5 — an impressive figure for 2015. However, GDDR5 is significantly slower than modern standards:

- Bandwidth: 384 GB/s (512-bit bus width, effective frequency of 6 GHz).

- Comparison: GDDR6X (RTX 4080) achieves 1 TB/s, while HBM3 (Radeon Pro W7800) reaches 3.2 TB/s.

Impact on Performance:

- In older games (2015–2020), 8 GB is sufficient for high-resolution textures.

- In modern titles (2023–2025), while the volume is adequate, the low memory speed causes FPS drops, especially at 1440p and 4K.


3. Gaming Performance: What Can Run in 2025?

1080p (Low/Medium):

- Cyberpunk 2077: ~25–30 FPS (no ray tracing, with FSR 2.0 through mods).

- Apex Legends: ~60–70 FPS (Medium settings).

- The Witcher 3 (Next-Gen Update): ~35–40 FPS (lowered detail).

1440p and 4K:

- Fortnite: 1440p/Medium — 40–50 FPS, 4K — not recommended.

- Indie Projects (Hollow Knight, Stardew Valley) — stable 60+ FPS.

Ray Tracing: Not supported. Attempts to emulate through drivers lead to FPS drops below 10.

Tip: Use FSR 3.0 mods (e.g., via Lossless Scaling) for a 20–30% FPS boost.


4. Professional Tasks: Limited Capabilities

- Video Editing: In Premiere Pro and DaVinci Resolve, the R9 390 can handle 1080p rendering, but 4K will take minutes instead of seconds (lack of AV1 hardware encoding).

- 3D Modeling: Blender and Maya work, but GPU rendering (Cycles, OpenCL) is 3–5 times slower than with a modern Radeon RX 7600.

- Scientific Computing: OpenCL 1.2 support is outdated for most modern AI algorithms and simulations.


5. Power Consumption and Heat Output

- TDP: 275 W — similar to the RTX 4070, but with half the performance.

- Cooling Recommendations:

- Minimum 2–3 case fans (intake in front, exhaust in the back and top).

- Replace thermal paste every 2 years (overheating is a common issue with older units).

- Cases: Full-Tower or Mid-Tower with good ventilation. Compact builds may experience throttling.


6. Comparison with Competitors

2015 Analogues:

- NVIDIA GTX 980 (4 GB GDDR5): Loses in memory capacity but wins in energy efficiency.

Modern Budget Alternatives (2025):

- AMD Radeon RX 7600 ($269): 8 GB GDDR6, supports FSR 3.1, has RT cores, consumes 165 W.

- NVIDIA RTX 3050 8GB ($199): DLSS 3.5, ray tracing, 130 W TDP.

Conclusion: The R9 390 falls short compared to even budget newcomers but can serve as a free alternative when upgrading an old PC.


7. Practical Tips

- Power Supply: At least 600 W (recommended 80+ Bronze or higher).

- Compatibility:

- Platform: Requires a motherboard with PCIe 3.0 x16 (compatible with PCIe 4.0/5.0 but no speed boost).

- Drivers: Official AMD support ended in 2022. Use third-party modifications (e.g., Amernime Zone) for compatibility with Windows 11.

- Optimization: Disable background applications and overclock the GPU using MSI Afterburner (+10% to core and memory frequencies).


8. Pros and Cons

Pros:

- High memory capacity for older projects.

- Support for Freesync and DirectX 12.

- Low cost in the second-hand market (though not relevant for new devices).

Cons:

- No ray tracing or hardware upscaling.

- High power consumption.

- Limited driver support.


9. Final Conclusion: Who is the R9 390 Suitable For in 2025?

This graphics card is suitable for:

1. Retro game enthusiasts building PCs for 2010s projects.

2. Owners of old systems where an upgrade to a modern GPU is impossible due to lack of PCIe 4.0 or a weak CPU.

3. Budget builds with second-hand components (e.g., Core i7-4770 + 16 GB DDR3).

However, for comfortable gaming in 2025's new releases, consider the Radeon RX 7600 or GeForce RTX 3050. The R9 390 remains a niche solution, reminding us of how rapidly technology evolves.


Price: New R9 390 units have not been produced since 2018. In 2025, the card is only of interest as a used option or a collectible artifact.

Basic

Label Name
AMD
Platform
Desktop
Launch Date
June 2015
Model Name
Radeon R9 390
Generation
Pirate Islands
Bus Interface
PCIe 3.0 x16
Transistors
6,200 million
Compute Units
40
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
160
Foundry
TSMC
Process Size
28 nm
Architecture
GCN 2.0

Memory Specifications

Memory Size
8GB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
512bit
Memory Clock
1500MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
384.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
64.00 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
160.0 GTexel/s
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
640.0 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
5.222 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
2560
L1 Cache
16 KB (per CU)
L2 Cache
1024KB
TDP
275W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.2
OpenCL Version
2.0
OpenGL
4.6
DirectX
12 (12_0)
Power Connectors
1x 6-pin + 1x 8-pin
Shader Model
6.3
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
64
Suggested PSU
600W

Benchmarks

FP32 (float)
Score
5.222 TFLOPS
3DMark Time Spy
Score
3881
Hashcat
Score
175296 H/s

Compared to Other GPU

FP32 (float) / TFLOPS
5.613 +7.5%
5.147 -1.4%
5.092 -2.5%
3DMark Time Spy
5070 +30.6%
2742 -29.3%
1708 -56%
Hashcat / H/s
189947 +8.4%
175982 +0.4%
175296
161084 -8.1%
160182 -8.6%