Intel Graphics 1 Xe-Core (Wildcat Lake)

Intel Graphics 1 Xe-Core (Wildcat Lake)
Intel Graphics 1 Xe-Core (Wildcat Lake) graphics card review

Intel Graphics 1 Xe-Core (Wildcat Lake): What a Single Xe3 Core Can Do

Intel Graphics 1 Xe-Core is Wildcat Lake’s simplest integrated graphics configuration. It is based on Xe3 with one Xe-core and 128 shader blocks. This configuration is used in the Intel Core 3 304 and Core 3 305. One Xe-core is not enough for demanding games, but in some tests the Core 3 304 outperforms the Intel N100 by more than two times in graphics performance.

128 Shader Blocks and 0.59 TFLOPS

Graphics 1 Xe-Core has one active Xe-core with 128 shader blocks. Its maximum frequency reaches 2.3 GHz, while its theoretical FP32 performance is 0.5888 TFLOPS.

Graphics 2 Xe-Cores doubles the number of shader blocks to 256 and raises the maximum frequency to 2.6 GHz. Its theoretical performance reaches 1.3312 TFLOPS.

Specification Graphics 1 Xe-Core Graphics 2 Xe-Cores
Architecture Xe3 Xe3
Xe-cores 1 2
Shader blocks 128 256
Maximum frequency 2.3 GHz up to 2.6 GHz
FP32 0.5888 TFLOPS 1.3312 TFLOPS
GPU AI Performance 9 TOPS up to 21 TOPS
Memory System memory System memory

Doubling the number of Xe-cores is accompanied by an increase in maximum frequency from 2.3 to 2.6 GHz. As a result, theoretical FP32 performance more than doubles.

Wildcat Lake has a single-channel memory controller. The processors support DDR5-6400 and LPDDR5X-7467, but their memory bandwidth is lower than with the familiar dual-channel configuration. This is especially noticeable in workloads where the GPU makes heavy use of system memory.

Intel Graphics 1 Xe-Core Benchmarks

In testing, Graphics 1 Xe-Core falls noticeably behind the version with two Xe-cores.

Test Intel Graphics 1 Xe-Core Intel Graphics 2 Xe-Cores
3DMark Time Spy Graphics 753 1,401
Vulkan 7,288 13,821
OpenCL 5,978 12,805
Cyberpunk 2077, 1080p 7.12 FPS 15.3 FPS
GTA 5, 1080p 15 FPS 27.2 FPS

In Time Spy Graphics, the version with two Xe-cores is approximately 86% faster; in Vulkan, 90% faster; and in OpenCL, 114% faster.

In Cyberpunk 2077, the version with two Xe-cores is more than twice as fast. In GTA 5, the difference is about 81%.

Even the 15.3 FPS result in Cyberpunk 2077 at 1080p shows that Wildcat Lake with two Xe-cores is not intended for demanding games at Full HD resolution.

Real-World Devices: CHUWI, Beelink, and Dell

Intel Graphics 1 Xe-Core is already used in production laptops and mini PCs. One such laptop is the CHUWI UniBook with a Core 3 304.

In a Golem test, the CHUWI UniBook was compared with a system based on the Intel N100:

Device Processor Graphics Time Spy Steel Nomad Light
CHUWI UniBook Core 3 304 Graphics 1 Xe-Core 864 589
Mini PC with Intel N100 Intel N100 Intel UHD 372 246

The CHUWI was 2.3 times faster than the Intel N100 system in Time Spy and 2.4 times faster in Steel Nomad Light.

Absolute performance remains modest, but the difference versus the N100 exceeds two times in both tests.

In Notebookcheck, the CHUWI UniBook scored 858 points in Time Spy and 753 points in Graphics Score. The Dell XPS 13 with a Core 5 320 and two Xe-cores scored 1,513 and 1,343 points, respectively.

Using the same methodology, Graphics 2 Xe-Cores leads Graphics 1 Xe-Core by approximately 76% in the overall Time Spy Score and by 78% in Graphics Score.

What You Can Play

Gaming tests of the Beelink EQi 304 with a Core 3 304 provide a clearer picture of what one Xe-core can do.

Game Settings Result
Cyberpunk 2077 720p Low, XeSS Ultra Performance 28-33 FPS
Cyberpunk 2077 720p Low, XeSS Ultra Performance + Frame Generation 50-70 FPS
Skyrim Special Edition 720p Low, native 40-60 FPS
Red Dead Redemption 2 720p Low, FSR Performance 30-35 FPS
No Man's Sky 720p Standard, XeSS Performance 40-60+ FPS
Forza Horizon 6 720p Low, XeSS Ultra Performance around 30 FPS

Cyberpunk 2077 runs at 28-33 FPS without frame generation, even at 720p with XeSS Ultra Performance. With Frame Generation, the test reaches 50-70 FPS, but the base frame rate remains low.

Skyrim Special Edition is noticeably more comfortable to play, delivering 40-60 FPS at 720p without upscaling.

The CHUWI UniBook also achieved 90.5 FPS in GTA 5 at 1024x768 with minimum settings, and 71.4 FPS at 1366x768 with medium settings.

Older and less demanding games are the best fit for this graphics solution. Modern demanding games require 720p, low settings, and upscaling.

Media Engine and Display Connectivity

The cut-down Xe3 configuration retains Wildcat Lake’s modern graphics and multimedia capabilities. It supports DirectX 12, OpenGL 4.6, OpenCL 3.0, hardware AV1 encoding and decoding, and Intel Quick Sync Video.

Up to three displays can be connected. DisplayPort supports resolutions of up to 3840 x 2160 at 60 Hz; DisplayPort 2.1 HBR3 and eDP 1.5 are also supported.

For an office laptop, video and external-display support may be more important than gaming performance.

Up to 9 TOPS is specified for INT8 calculations.

Should You Choose a Processor with One Xe-Core?

Graphics 1 Xe-Core is sufficient for office work, browsing, and video playback.

If gaming is part of the intended use case, a Core 5 with two Xe-cores is clearly preferable. In the same Time Spy Graphics test, the difference between the CHUWI UniBook and Dell XPS 13 reaches approximately 78%.

Two Xe-cores do not turn Wildcat Lake into a gaming platform, but they provide noticeably more performance headroom.

Conclusion

Graphics 1 Xe-Core is the minimum Xe3 configuration in the Wildcat Lake family: one Xe-core and 128 shader blocks. That is not enough for modern games at Full HD, while demanding titles have to be run at 720p with low settings and upscaling.

The difference compared with the Intel N100 is much more substantial. In the Golem test, the Core 3 304 system scored 864 points in Time Spy versus 372 for the N100, and 589 versus 246 in Steel Nomad Light.

A single Xe3 core is more than twice as fast as the older UHD graphics in these tests. For gaming, Wildcat Lake with two Xe-cores is the better choice, but even the entry-level configuration provides a noticeable improvement over the N100.

GPU Comparison

Compare Graphics 1 Xe-Core (Wildcat Lake) with other GPUs

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Basic

Label Name
Intel
Platform
Integrated
Launch Date
April 2026
Former Codename
Wildcat Lake
GPU Lithography
Intel 18A
Model Name
Intel Graphics
Generation
Xe3 (Wildcat Lake)
Boost Clock
2300 MHz
RT Cores
1
Foundry
Intel
Process Size
Intel 18A
Architecture
Xe3
Xe-cores
1

Memory Specifications

Memory Size
System Shared
Memory Type
DDR5-6400 / LPDDR5X-7467 (System Shared)
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
System Shared
Memory Clock
System Dependent
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
System Dependent

Display and Media

AV1 Encode/Decode
Yes
DisplayPort Extensions
DisplayPort 2.1 HBR3, DSC 1.2a, MST, Adaptive Sync
H.264 Hardware Encode/Decode
Yes
H.265 HEVC Hardware Encode/Decode
Yes
H.266 VVC Hardware Encode/Decode
No
HDMI Version
HDMI 2.0b (TMDS only)
Intel Quick Sync Video
Yes
Max Resolution DP
3840 x 2160 @ 60Hz
Max Resolution eDP
3840 x 2160 @ 60Hz
Max Video Decode Bandwidth
Up to 4K @ 60 FPS
Max Video Encode Bandwidth
Up to 4K @ 60 FPS
Number of Displays Supported
3
Outputs
eDP 1.5, DisplayPort 2.1 HBR3, HDMI 2.0b (TMDS only)
USB Type-C DisplayPort Alternate Mode
Yes (DisplayPort via USB Type-C)

Theoretical Performance

FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
0.5888 TFLOPS

AI Features

AI Software Frameworks Supported by GPU
OpenVINO, WindowsML, DirectML, ONNX RT, WebGPU, WebNN
GPU Peak TOPS (Int8)
9 TOPS
Intel Deep Learning Boost on GPU
Yes
NPU TOPS
15 TOPS

Miscellaneous

Native PCIe Lanes
6
PCI Express Version
PCIe 4.0
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
128
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
CUDA
No
DirectX
12.2

Benchmarks

Cyberpunk 2077 1080p
Score
7.12 fps
GTA 5 1080p
Score
15 fps
FP32 (float)
Score
0.5888 TFLOPS
3DMark Time Spy
Score
753
Vulkan
Score
7288
OpenCL
Score
5978

Compared to Other GPU

Cyberpunk 2077 1080p / fps
75 +953.4%
60 +742.7%
23 +223%
GTA 5 1080p / fps
186 +1140%
172 +1046.7%
151 +906.7%
108 +620%
FP32 (float) / TFLOPS
1.007 +71%
0.988 +67.8%
0.92 +56.3%
0.28 -52.4%
OpenCL
A2
35144 +487.9%
20836 +248.5%
12393 +107.3%
8849 +48%