Advantages
- Larger Memory Size: 16GB (16GB vs 8GB)
- Higher Bandwidth: 732.2 GB/s (732.2 GB/s vs 448.0 GB/s)
- More Shading Units: 3584 (3584 vs 2304)
- Higher Boost Clock: 1620MHz (1329MHz vs 1620MHz)
- Newer Launch Date: October 2018 (June 2016 vs October 2018)
Basic
NVIDIA
Label Name
NVIDIA
June 2016
Launch Date
October 2018
Professional
Platform
Desktop
Tesla P100 PCIe 16 GB
Model Name
GeForce RTX 2070
Tesla
Generation
GeForce 20
1190MHz
Base Clock
1410MHz
1329MHz
Boost Clock
1620MHz
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x16
15,300 million
Transistors
10,800 million
-
RT Cores
36
-
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
288
224
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
144
TSMC
Foundry
TSMC
16 nm
Process Size
12 nm
Pascal
Architecture
Turing
Memory Specifications
16GB
Memory Size
8GB
HBM2
Memory Type
GDDR6
4096bit
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
715MHz
Memory Clock
1750MHz
732.2 GB/s
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
448.0 GB/s
Display and Media
No outputs
Outputs
1x DVI
1x HDMI 2.0
2x DisplayPort 1.4a
1x USB Type-C
1x HDMI 2.0
2x DisplayPort 1.4a
1x USB Type-C
Theoretical Performance
127.6 GPixel/s
Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
103.7 GPixel/s
297.7 GTexel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
233.3 GTexel/s
19.05 TFLOPS
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
14.93 TFLOPS
4.763 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
233.3 GFLOPS
9.335
TFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
7.316
TFLOPS
Miscellaneous
56
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
36
3584
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
2304
24 KB (per SM)
L1 Cache
64 KB (per SM)
4MB
L2 Cache
4MB
250W
TDP
175W
1.3
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
3.0
OpenCL Version
3.0
4.6
OpenGL
4.6
6.0
CUDA
7.5
12 (12_1)
DirectX
12 Ultimate (12_2)
1x 8-pin
Power Connectors
1x 8-pin
96
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
64
6.4
Shader Model
6.6
600W
Suggested PSU
450W
Benchmarks
FP32 (float)
/ TFLOPS
Tesla P100 PCIe 16 GB
9.335
+28%
GeForce RTX 2070
7.316
Blender
Tesla P100 PCIe 16 GB
1200
GeForce RTX 2070
2020.49
+68%
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