AMD Radeon HD 6850

AMD Radeon HD 6850

About GPU

The AMD Radeon HD 6850 GPU is a solid mid-range graphics card that offers reliable performance for gaming and multimedia tasks. With 1024MB of GDDR5 memory and a memory clock speed of 1000MHz, it provides ample memory bandwidth and speed for smooth and fluid gameplay at 1080p resolution. The GPU features 960 shading units, 512KB of L2 cache, and a TDP of 127W, making it efficient and capable of handling demanding graphics workloads. In terms of performance, the Radeon HD 6850 boasts a theoretical performance of 1.488 TFLOPS, which translates to respectable frame rates in modern games and smooth playback of high-definition video content. The card also supports DirectX 11 and OpenGL 4.1, ensuring compatibility with the latest gaming and multimedia applications. One of the standout features of the Radeon HD 6850 is its ability to deliver impressive visuals without consuming excessive power. This makes it an attractive option for gamers and content creators who want a balance of performance and efficiency. Additionally, the GPU supports AMD CrossFire technology, allowing users to link multiple cards together for even greater graphics performance. Overall, the AMD Radeon HD 6850 GPU is a reliable and capable option for users who are looking for a mid-range graphics card that can handle modern gaming and multimedia tasks. Its combination of performance, power efficiency, and support for advanced graphics technologies make it a solid choice for budget-conscious consumers.

Basic

Label Name
AMD
Platform
Desktop
Launch Date
October 2010
Model Name
Radeon HD 6850
Generation
Northern Islands
Bus Interface
PCIe 2.0 x16

Memory Specifications

Memory Size
1024MB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
1000MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
128.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
24.80 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
37.20 GTexel/s
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
1.518 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
960
L1 Cache
8 KB (per CU)
L2 Cache
512KB
TDP
127W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
N/A
OpenCL Version
1.2

Benchmarks

FP32 (float)
Score
1.518 TFLOPS

Compared to Other GPU

FP32 (float) / TFLOPS
1.528 +0.7%
1.524 +0.4%
1.508 -0.7%
1.505 -0.9%