NVIDIA GeForce GTX 750 Ti OEM

NVIDIA GeForce GTX 750 Ti OEM

NVIDIA GeForce GTX 750 Ti OEM in 2025: Nostalgia or Practicality?

Review of an obsolete graphics card in the era of RTX 50 series and RDNA 4


Introduction

In 2025, when GPU technology is dominated by ray tracing and neural scaling, the NVIDIA GeForce GTX 750 Ti OEM seems like an artifact from the past. However, it can still be found in budget builds and office PCs. Let's analyze whether it has a place in modern systems and who might benefit from it.


Architecture and Key Features

Maxwell Architecture: A Modest Legacy

Released in 2014, the GTX 750 Ti OEM is based on the first generation of Maxwell architecture. It was one of the first NVIDIA cards to completely do away with external power thanks to the 28nm manufacturing process. The GM107 chip includes 640 CUDA cores and a clock speed of up to 1085 MHz (depending on the version).

Lack of Modern Technologies

The card does not support RTX, DLSS, FidelityFX, or hardware ray tracing. Even the basic versions of these features, which have become standard by 2025, are unavailable here. The maximum capability of the GTX 750 Ti OEM is DirectX 12 Feature Level 11_0, which limits its compatibility with new games.


Memory: A Performance Bottleneck

GDDR5 and 2 GB: The Minimum for Survival

The graphics card is equipped with 2 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 86.4 GB/s. In comparison, even budget GPUs of 2025 (such as the RTX 5050) offer 8 GB of GDDR6 and a 256-bit bus.

Issues in Modern Scenarios

2 GB of video memory is critically insufficient for games in 2025. For example, in Cyberpunk 2077: Phantom Liberty (minimum requirements - 4 GB), the card experiences lag and low-quality textures. This amount is adequate for office tasks or video playback, but nothing more.


Gaming Performance: Numbers Don't Lie

1080p: Only Older Titles

In games from the 2010s, the GTX 750 Ti OEM shows modest but stable results:

- CS2 — 60-70 FPS on medium settings;

- GTA V — 45-55 FPS (high settings);

- The Witcher 3 — 25-30 FPS (low settings).

Modern Games: Not for This Card

In Hogwarts Legacy 2 (2024) or Starfield (2023), even at 720p and the lowest settings, FPS rarely exceeds 20-25 frames. Support for 1440p and 4K is out of the question — there isn't enough power and memory.


Professional Tasks: A Very Limited Niche

CUDA: Basic Capabilities

Thanks to CUDA support, the card is theoretically suitable for simple tasks in Blender or Adobe Premiere Pro. However, with 640 cores and the absence of Tensor cores, rendering is significantly slower compared to modern GPUs. For example, rendering a mid-complexity 3D scene would take 2-3 hours versus 15-20 minutes on an RTX 4050.

Scientific Calculations: Not Relevant

For machine learning or computations using OpenCL, the card is poorly suited. Its performance is comparable to integrated graphics in Ryzen 8000G series, but with higher power consumption.


Power Consumption and Heat Dissipation: The Only Advantage

TDP of 60W: Savings on the Power Supply

The card does not require additional power and relies solely on the PCIe slot. This makes it ideal for upgrading older PCs with a power supply of 300-400W.

Cooling: Silence Above All

Even OEM versions with passive cooling seldom overheat due to low thermal output. This is a benefit for cases with poor ventilation, but in compact builds, a model with a cooler is preferable.


Comparison with Competitors: Out of Time and Market

Direct Competitors of 2014

- AMD Radeon R7 260X: Approximately equal performance, but higher power consumption (115W);

- NVIDIA GTX 950: 30% faster but requires 6-pin power.

In 2025: Losing Even to Budget Newcomers

- NVIDIA RTX 5050 (around $199): 4-5 times higher performance, support for DLSS 4.0, and 8 GB of GDDR6;

- AMD Radeon RX 7500 ($179): 6 GB of GDDR6, FSR 3.0, 1080p@60fps in modern games.

The GTX 750 Ti OEM today is a choice only for those willing to sacrifice performance for a minimal budget.


Practical Tips: Who and How to Use It

Power Supply: 300W Is Enough

The card is compatible with any PSU produced after 2010. The main requirement is an available PCIe x16 slot.

Compatibility with Platforms

- Windows 10/11: Drivers up to 2021 (official support has ended);

- Linux: Open-source Nouveau drivers work but with limitations.

Use Cases

- Media Center: Streaming video in 4K (with H.264 hardware decoding);

- Office PC: Working with documents and browsers;

- Retro Gaming: Running games from the 2000s to 2010s.


Pros and Cons

Pros:

- Low power consumption;

- Silent operation (in passive versions);

- Compact size (suitable for Mini-ITX).

Cons:

- Insufficient memory for modern tasks;

- Lack of support for new APIs and technologies;

- Limited performance even in older games.


Final Conclusion: Who Is This Card For?

The NVIDIA GeForce GTX 750 Ti OEM in 2025 is suited for:

1. Owners of Old PCs who need to replace a burnt-out graphics card without changing the PSU.

2. Retro Gaming Enthusiasts building systems from the 2010s.

3. Office Builds, where silence and minimalism are more important.

Is it worth buying a new one?

New GTX 750 Ti OEM cards are no longer produced. Refurbished models can be found on the market for $50-70, but even at this price, it's better to consider modern budget GPUs (like the Intel Arc A310 for $99). The GTX 750 Ti OEM is a piece of the past worth remembering, but not worth using.

Basic

Label Name
NVIDIA
Platform
Desktop
Model Name
GeForce GTX 750 Ti OEM
Generation
GeForce 700
Base Clock
1033MHz
Boost Clock
1098MHz
Bus Interface
PCIe 3.0 x16
Transistors
2,540 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
80
Foundry
TSMC
Process Size
28 nm
Architecture
Kepler

Memory Specifications

Memory Size
2GB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
1502MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
192.3 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
21.96 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
87.84 GTexel/s
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
87.84 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
2.15 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
960
L1 Cache
16 KB (per SMX)
L2 Cache
512KB
TDP
150W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.1
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 (11_0)
CUDA
3.0
Shader Model
5.1
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
24
Suggested PSU
450W

Benchmarks

FP32 (float)
Score
2.15 TFLOPS

Compared to Other GPU

FP32 (float) / TFLOPS
2.243 +4.3%
2.087 -2.9%
2.015 -6.3%