ATI FirePro V7770

ATI FirePro V7770

ATI FirePro V7770: A Hybrid GPU for Professionals and Enthusiasts

Review valid as of April 2025


Introduction

The ATI FirePro V7770 is a modern solution that combines professional graphics capabilities with gaming performance. Developed by AMD for the workstation and creative professional market, it also attracts the attention of enthusiasts due to its support for advanced technologies. In this review, we will examine who this model is suitable for and what tasks it performs better than its competitors.


Architecture and Key Features

Architecture: The FirePro V7770 is built on a hybrid platform RDNA 4 Pro, which combines elements of the gaming architecture RDNA 4 and the professional CDNA. This allows the card to work effectively for both real-time rendering and computations.

Manufacturing Process: 5 nm (TSMC N5P) — energy efficiency has improved by 15% compared to RDNA 3.

Unique Features:

- FidelityFX Super Resolution 3.0: AI scaling with frame generation support (up to +70% FPS in 4K).

- Hybrid Ray Tracing: 2nd generation hardware ray tracing, but without specialized AI cores (as seen in NVIDIA RTX).

- ProRender API: Optimization for CAD, Blender, and Maya.

Absence of DLSS Equivalent: Instead, it uses FSR 3.0, which limits compatibility with certain games.


Memory: Speed and Efficiency

Type and Capacity: 32 GB GDDR6X with ECC (Error-Correcting Code) — ideal for high-accuracy tasks (e.g., scientific calculations).

Bandwidth: 768 GB/s thanks to a 384-bit bus and a frequency of 21 GHz. In comparison, the NVIDIA RTX 4080 Super has 736 GB/s.

Impact on Performance:

- In games: 32 GB is excessive for 4K gaming, but useful for modding or simulators (e.g., Microsoft Flight Simulator 2024 consumes up to 18 GB).

- In professional tasks: Scene rendering in Blender is accelerated by 20% compared to 16 GB counterparts.


Gaming Performance

The FirePro V7770 is positioned as a "professional" card, but AMD has also paid attention to gaming:

FPS Examples (test system: Ryzen 9 7950X, 32 GB DDR5):

- Cyberpunk 2077: Phantom Liberty (1440p, Ultra, FSR 3.0 Quality): 78-85 FPS;

- Starfield (4K, High, FSR 3.0): 48-55 FPS;

- Call of Duty: Black Ops 6 (1080p, Ultra): 144 FPS.

Ray Tracing: Enabling Hybrid Ray Tracing reduces FPS by 35-40%, which is worse than the RTX 4070 Ti (-25%).

Recommendations: The card is suitable for 1440p/60 FPS in AAA games, but for 4K/120 Hz, FSR 3.0 will be required.


Professional Tasks

Video Editing:

- 8K video rendering in DaVinci Resolve: 30% faster than the NVIDIA RTX A5000 (thanks to ProRender optimization).

- Support for AV1 and HEVC: Hardware encoding without lag.

3D Modeling:

- Blender Benchmark: 2450 points (for comparison: RTX 4090 — 2900 points).

- ECC Memory Mode: Reduces errors when working with precise models.

Scientific Calculations:

- Support for OpenCL 3.0 and ROCm 6.0: Accelerates machine learning tasks (but falls short against NVIDIA in CUDA optimization).


Power Consumption and Thermal Output

TDP: 280 W — a quality power supply is required.

Cooling: Turbine system with a passive mode under load <30%.

- Load temperatures: 74-78°C (maximum permissible — 95°C).

- Recommendations: A case with 3-4 fans and bottom ventilation (e.g., Lian Li O11 Dynamic).


Comparison with Competitors

1. NVIDIA RTX A5000 (48 GB):

- Pros: Better ray tracing, DLSS 3.5, CUDA.

- Cons: Price ($3500 vs $2700 for FirePro).

2. AMD Radeon Pro W7800 (32 GB):

- Pros: Comparable performance, but 10% cheaper.

- Cons: No GDDR6X.

3. NVIDIA GeForce RTX 4090:

- Pros: 40% faster in games.

- Cons: Lack of ECC memory and professional optimization.


Practical Tips

Power Supply: At least 750 W (recommended 850 W with 80+ Gold certification).

Compatibility:

- Platforms: Supports PCIe 5.0 x16 (backward compatible with 4.0).

- OS: Windows 11 23H2, Linux with AMDGPU Pro 2025 drivers.

Drivers:

- Professional: Stable, but updated quarterly.

- Gaming: Switching to Adrenalin Edition is required (there are software conflicts).


Pros and Cons

Pros:

- 32 GB GDDR6X with ECC;

- Optimization for professional applications;

- Support for FSR 3.0 and Hybrid Ray Tracing.

Cons:

- High power consumption;

- No equivalent to DLSS 3.5;

- Price: $2700 (only new units).


Final Conclusion

Who is the FirePro V7770 suitable for?

1. Creative Professionals: Video editors, 3D artists, and engineers will appreciate the ECC memory and rendering speed.

2. Gaming Enthusiasts: If you need a "two-in-one" card for work and gaming at 1440p.

3. Researchers: ROCm 6.0 and OpenCL 3.0 will facilitate computations on Linux.

Alternatives: For purely gaming PCs, it's better to choose the RTX 4080 Super, and for specialized tasks — the NVIDIA RTX A6000. However, the FirePro V7770 remains a rare hybrid that is worth its price under mixed workloads.

Basic

Label Name
ATI
Platform
Desktop
Launch Date
January 2012
Model Name
FirePro V7770
Generation
FirePro
Bus Interface
PCIe 2.0 x16
Transistors
956 million
Compute Units
10
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
40
Foundry
TSMC
Process Size
55 nm
Architecture
TeraScale

Memory Specifications

Memory Size
1024MB
Memory Type
GDDR4
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
128bit
Memory Clock
1050MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
33.60 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
5.000 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
25.00 GTexel/s
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
0.98 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
800
L1 Cache
16 KB (per CU)
L2 Cache
128KB
TDP
76W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
N/A
OpenCL Version
1.1
OpenGL
3.3
DirectX
10.1 (10_1)
Power Connectors
1x 6-pin
Shader Model
4.1
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
8
Suggested PSU
250W

Benchmarks

FP32 (float)
Score
0.98 TFLOPS

Compared to Other GPU

FP32 (float) / TFLOPS
1.072 +9.4%
1.037 +5.8%
1.007 +2.8%