AMD Radeon RX Vega 64 Liquid Cooling

AMD Radeon RX Vega 64 Liquid Cooling: A Classic for Enthusiasts in 2025
Review of a graphics card that still has its fans
Introduction
Despite the release of new generations of GPUs, the AMD Radeon RX Vega 64 Liquid Cooling remains an iconic model for hardware enthusiasts. Released back in 2017, this liquid-cooled card still attracts attention thanks to its unique architecture and affordable price in the used market (new units are rarely found and cost around $350–400). Let’s explore who might find it useful in 2025.
Architecture and Key Features
Vega Architecture (5th Generation GCN)
The RX Vega 64 is built on the Vega microarchitecture, which is an evolution of Graphics Core Next (GCN). The manufacturing process is 14 nm FinFET from GlobalFoundries. The card supports DirectX 12, Vulkan, and OpenGL 4.6, but lacks hardware ray tracing — this feature only appeared in RDNA 2.
Unique Technologies
- FidelityFX: AMD's set of tools for enhancing graphics, including Contrast Adaptive Sharpening (CAS). In 2025, many games still support these features.
- Radeon Chill: Reduces power consumption by dynamically limiting FPS.
- FreeSync 2: Compatibility with monitors supporting HDR and adaptive synchronization.
Memory: HBM2 and Its Potential
8 GB HBM2 is the main highlight of the Vega 64. This high-speed memory with a 2048-bit memory bus provides a bandwidth of 483.8 GB/s — higher than many modern cards with GDDR6.
- Pros: Ideal for rendering and tasks with large textures.
- Cons: The limited volume (8 GB) may become an issue in 4K or when working with neural networks.
Gaming Performance
In 2025, the Vega 64 Liquid Cooling handles most titles at 1440p (QHD), but it lacks the power for 4K. Examples of FPS (Ultra settings, no ray tracing):
- Cyberpunk 2077 (2023): 45–55 FPS (1440p), 25–30 FPS (4K).
- Elden Ring: 60 FPS (1440p, with frame rate cap).
- Apex Legends: 100–120 FPS (1440p).
- Starfield: 35–45 FPS (1440p, FSR 3.0 Quality).
Ray tracing is a weak point. Without hardware RT cores, FPS drops to 15–20 even at FHD. Using FSR 3.0 helps, but image quality suffers.
Professional Tasks
The Vega 64 is still in demand for niche scenarios:
- 3D Modeling (Blender): Rendering on OpenCL shows 70–80% performance of NVIDIA GTX 1080 Ti.
- Video Editing: Speeds up rendering in DaVinci Resolve but lags behind NVIDIA in CUDA-optimized applications.
- Scientific Calculations: Support for OpenCL and ROCm allows the card to be used for machine learning, but the limited memory constrains its application range.
Power Consumption and Heat Dissipation
TDP — 345 W is one of the main drawbacks. Liquid cooling reduces the temperature to 60–65°C under load (compared to 75–80°C for the air-cooled version), but requires:
- Power Supply: At least 750 W (an 850 W unit with 80+ Gold certification is recommended).
- Case: Good ventilation for the radiator (240 mm) and distance from other components.
Comparison with Competitors
- NVIDIA GTX 1080 Ti: Similar gaming performance, but Vega 64 performs better in Vulkan and OpenCL.
- AMD Radeon RX 5700 XT: Newer (2019), more energy-efficient (+15% FPS in DX12), but lacks HBM2.
- NVIDIA RTX 3060: Four years younger, supports ray tracing, consumes 170 W. In games with RTX, Vega 64 falls behind, but in regular scenarios, performance is comparable.
Practical Tips
1. Power Supply: 750–850 W with surge protection (e.g., Corsair RM850x).
2. Compatibility: PCIe 3.0 x16, requires 2x8-pin connectors. Suitable for AMD AM4 and Intel LGA 1700 platforms.
3. Drivers: Use Adrenalin 2025 Edition — they optimize performance with modern APIs and FSR 3.0.
4. Overclocking: Liquid cooling allows GPU clock speeds to reach 1650–1700 MHz (+5–10% performance).
Pros and Cons
Pros:
- High memory bandwidth.
- Unique design with liquid cooling.
- Good support for OpenCL.
- Affordable price for its level.
Cons:
- High power consumption.
- No hardware Ray Tracing.
- Limited support for new technologies (e.g., DirectStorage).
Final Conclusion
Who is the Vega 64 Liquid Cooling suitable for in 2025?
- Enthusiasts: For building retro-style PCs or upgrading older systems.
- Budget Gamers: If the goal is comfortable gaming at 1440p without ultra settings.
- Professionals: For tasks where memory bandwidth is critical (rendering, simulations).
Why not NVIDIA? If you don't need ray tracing and prioritize the balance of price and performance in Vulkan/OpenCL, the Vega 64 is still relevant. However, for future upgrades, it’s better to consider RDNA 3 or the RTX 40 series.
Conclusion
The RX Vega 64 Liquid Cooling remains a legend, reminding us of the times when HBM was just starting to conquer the market. By 2025, it may no longer be the king, but it remains an excellent choice for certain tasks. The key is to realistically assess its limitations and not overpay for a new box.