AMD Radeon Pro 570

AMD Radeon Pro 570

AMD Radeon Pro 570: A Professional Tool in the World of Graphics

April 2025

Despite the emergence of new GPUs, the AMD Radeon Pro 570 continues to be in demand in the professional environment. This card combines reliability, optimization for work tasks, and an affordable price. In this article, we will discuss its features, performance, and intended use.


Architecture and Key Features

Polaris Architecture (4th Generation GCN)

The Radeon Pro 570 is built on the Polaris architecture, which utilizes a 14 nm manufacturing process. Although it is no longer the most cutting-edge platform in 2025, Polaris has established itself with its stability and energy efficiency.

Unique Features

- FidelityFX Suite: AMD's toolkit for improving graphics, including Contrast Adaptive Sharpening (CAS) and FSR 1.0 (FidelityFX Super Resolution) — a technology for upscaling to enhance FPS.

- FreeSync: Support for adaptive synchronization for smooth visuals.

- Professional Drivers: Optimization for professional applications (AutoCAD, Blender, DaVinci Resolve).

It is worth noting that hardware ray tracing (RTX) and neural network technologies (DLSS) are absent — these are characteristics of newer GPUs.


Memory: Type, Volume, and Impact on Performance

8 GB GDDR5 and 256-bit Bus

The video card is equipped with GDDR5 memory, offering a bandwidth of 224 GB/s. For 2025, this type of memory is already considered outdated (GDDR6 and HBM have taken its place), but it is sufficient for basic tasks:

- Workloads: 8 GB allows working with medium-complexity 3D models and editing 4K video without significant lags.

- Gaming: In titles like Cyberpunk 2077 (on medium settings), the memory volume is adequate for 1080p, but dips may occur at 1440p.


Gaming Performance: FPS and Resolutions

1080p — The Optimal Choice

The Radeon Pro 570 is aimed at professional tasks, but it also handles gaming adequately. Examples of FPS (average settings, FSR 1.0):

- Fortnite: 60-70 FPS (1080p), 45-50 FPS (1440p).

- Apex Legends: 55-65 FPS (1080p).

- Cyberpunk 2077: 35-40 FPS (1080p, FSR enabled).

4K and Ray Tracing

For 4K gaming, the card struggles — even with FSR, the average FPS rarely exceeds 30 frames. Ray tracing is not supported.


Professional Tasks: Editing, 3D, and Computation

Video Editing

With support for OpenCL and AMD ProRender, the card shows good performance in DaVinci Resolve and Premiere Pro. Rendering a 10-minute 4K video takes about 12-15 minutes.

3D Modeling

In Blender and Maya, performance is sufficient for working with models up to 1 million polygons. For complex scenes, a more powerful GPU will be required.

Scientific Calculations

Using OpenCL allows the card to be utilized in machine learning and physical simulations, but its capabilities fall short compared to specialized solutions (NVIDIA A100, AMD Instinct).


Power Consumption and Heat Dissipation

TDP 120W and Cooling Recommendations

- Power Supply: Minimum of 450W with a 6-pin connector.

- Cooling: The stock cooler handles the load, but additional ventilation is desirable in compact cases (e.g., Fractal Design Node 304).

- Temperatures: Under load — 70-75°C, which is acceptable for prolonged operation.


Comparison with Competitors

NVIDIA Quadro P2200

- Pros of NVIDIA: Better CUDA optimization, lower power consumption (75W).

- Cons: Only 5 GB GDDR5, more expensive ($350 compared to $300 for the Pro 570).

AMD Radeon RX 6600

- Pros of RX 6600: Higher gaming performance, support for FSR 3.0.

- Cons: Absence of Pro drivers, price starting at $400.

Conclusion: The Pro 570 holds an advantage over competitors in the budget professional segment.


Practical Tips

- Power Supply: 500W with 80+ Bronze certification.

- Compatibility: PCIe 3.0 x16, works with Windows/Linux and macOS (in compatible systems).

- Drivers: Use Pro versions for stability in work tasks; gaming drivers may be less optimized.


Pros and Cons

Pros:

- Reliability and long lifespan.

- Support for professional applications.

- Affordable price ($300-350 for new units).

Cons:

- No ray tracing.

- Outdated architecture and GDDR5 memory.

- Limited gaming performance.


Final Conclusion: Who Is the Radeon Pro 570 Suitable For?

This video card is an ideal choice for:

1. Professionals: Designers, editors, and engineers who prioritize stability and optimization for work programs.

2. Budget Users: Those seeking a compromise between price and capabilities for basic gaming and work.

3. Old System Owners: An upgrade for a PC without needing to replace the power supply.

However, if you are a gamer dreaming of 4K and RTX, or a 3D artist working with gigabytes of polygons, it is advisable to look into more modern solutions. But for its tasks, the Radeon Pro 570 remains a faithful assistant even in 2025.

Basic

Label Name
AMD
Platform
Mobile
Launch Date
June 2017
Model Name
Radeon Pro 570
Generation
Radeon Pro Mac
Base Clock
1000MHz
Boost Clock
1105MHz
Bus Interface
PCIe 3.0 x16
Transistors
5,700 million
Compute Units
28
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
112
Foundry
GlobalFoundries
Process Size
14 nm
Architecture
GCN 4.0

Memory Specifications

Memory Size
4GB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
1695MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
217.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
35.36 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
123.8 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
3.960 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
247.5 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
4.039 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1792
L1 Cache
16 KB (per CU)
L2 Cache
2MB
TDP
150W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.2
OpenCL Version
2.1
OpenGL
4.6
DirectX
12 (12_0)
Power Connectors
None
Shader Model
6.4
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
32

Benchmarks

FP32 (float)
Score
4.039 TFLOPS

Compared to Other GPU

FP32 (float) / TFLOPS
4.135 +2.4%
3.898 -3.5%
3.729 -7.7%