AMD Radeon RX 5700 vs AMD Radeon RX 6950 XT
GPU Comparison Result
Below are the results of a comparison of
AMD Radeon RX 5700
and
AMD Radeon RX 6950 XT
video cards based on key performance characteristics, as well as power consumption and much more.
Advantages
- Higher Boost Clock: 2310MHz (1725MHz vs 2310MHz)
- Larger Memory Size: 16GB (8GB vs 16GB)
- Higher Bandwidth: 576.0 GB/s (448.0 GB/s vs 576.0 GB/s)
- More Shading Units: 5120 (2304 vs 5120)
- Newer Launch Date: May 2022 (July 2019 vs May 2022)
Basic
AMD
Label Name
AMD
July 2019
Launch Date
May 2022
Desktop
Platform
Desktop
Radeon RX 5700
Model Name
Radeon RX 6950 XT
Navi
Generation
Navi II
1465MHz
Base Clock
1860MHz
1725MHz
Boost Clock
2310MHz
PCIe 4.0 x16
Bus Interface
PCIe 4.0 x16
10,300 million
Transistors
26,800 million
-
RT Cores
80
36
Compute Units
80
144
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
320
TSMC
Foundry
TSMC
7 nm
Process Size
7 nm
RDNA 1.0
Architecture
RDNA 2.0
Memory Specifications
8GB
Memory Size
16GB
GDDR6
Memory Type
GDDR6
256bit
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
1750MHz
Memory Clock
2250MHz
448.0 GB/s
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
576.0 GB/s
Theoretical Performance
110.4 GPixel/s
Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
295.7 GPixel/s
248.4 GTexel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
739.2 GTexel/s
15.90 TFLOPS
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
47.31 TFLOPS
496.8 GFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
1478 GFLOPS
8.108
TFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
23.177
TFLOPS
Miscellaneous
2304
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
5120
-
L1 Cache
128 KB per Array
4MB
L2 Cache
4MB
180W
TDP
335W
1.3
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
2.1
OpenCL Version
2.1
4.6
OpenGL
4.6
12 (12_1)
DirectX
12 Ultimate (12_2)
1x 6-pin + 1x 8-pin
Power Connectors
2x 8-pin
6.5
Shader Model
6.5
64
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
128
450W
Suggested PSU
700W
Benchmarks
Shadow of the Tomb Raider 2160p
/ fps
Radeon RX 5700
36
Radeon RX 6950 XT
84
+133%
Shadow of the Tomb Raider 1440p
/ fps
Radeon RX 5700
69
Radeon RX 6950 XT
159
+130%
Shadow of the Tomb Raider 1080p
/ fps
Radeon RX 5700
107
Radeon RX 6950 XT
210
+96%
Cyberpunk 2077 2160p
/ fps
Radeon RX 5700
20
Radeon RX 6950 XT
66
+230%
Cyberpunk 2077 1440p
/ fps
Radeon RX 5700
30
Radeon RX 6950 XT
74
+147%
Cyberpunk 2077 1080p
/ fps
Radeon RX 5700
48
Radeon RX 6950 XT
113
+135%
Battlefield 5 2160p
/ fps
Radeon RX 5700
50
Radeon RX 6950 XT
124
+148%
Battlefield 5 1440p
/ fps
Radeon RX 5700
95
Radeon RX 6950 XT
196
+106%
Battlefield 5 1080p
/ fps
Radeon RX 5700
132
Radeon RX 6950 XT
204
+55%
GTA 5 2160p
/ fps
Radeon RX 5700
63
Radeon RX 6950 XT
133
+111%
GTA 5 1440p
/ fps
Radeon RX 5700
75
Radeon RX 6950 XT
149
+99%
GTA 5 1080p
/ fps
Radeon RX 5700
176
Radeon RX 6950 XT
185
+5%
FP32 (float)
/ TFLOPS
Radeon RX 5700
8.108
Radeon RX 6950 XT
23.177
+186%
3DMark Time Spy
Radeon RX 5700
8706
Radeon RX 6950 XT
21975
+152%
Blender
Radeon RX 5700
966.13
Radeon RX 6950 XT
2808
+191%
Vulkan
Radeon RX 5700
61331
Radeon RX 6950 XT
175643
+186%
OpenCL
Radeon RX 5700
66428
Radeon RX 6950 XT
171330
+158%