AMD Radeon Graphics
vs
Intel UHD Graphics 730

vs

GPU Comparison Result

Below are the results of a comparison of AMD Radeon Graphics and Intel UHD Graphics 730 video cards based on key performance characteristics, as well as power consumption and much more.

Basic

AMD
Label Name
Intel
-
Launch Date
March 2021
Integrated
Platform
Integrated
-
Model Name
Intel UHD Graphics 730
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Generation
Intel UHD Graphics
-
Bus Interface
Ring Bus
-
RT Cores
No
-
Compute Units
24
-
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
No
-
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
12
-
Foundry
Intel
-
Architecture
Xe-LP (Gen12)

Memory Specifications

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Memory Size
System Shared
-
Memory Type
System Shared
-
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
System Shared
-
Memory Clock
System Shared
-
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
System Dependent

Display and Media

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AV1 Encode/Decode
Decode Only
-
H.264 Hardware Encode/Decode
Yes
-
H.265 HEVC Hardware Encode/Decode
Yes
-
H.266 VVC Hardware Encode/Decode
No
-
Intel Quick Sync Video
Yes
-
Outputs
Motherboard Dependent

AI Features

-
Intel Deep Learning Boost on GPU
No

Miscellaneous

-
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
192
-
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.4
-
OpenCL Version
3.0
-
OpenGL
4.6
-
DirectX
12 (12_1)
-
Shader Model
6.6