AMD Radeon Pro Duo

AMD Radeon Pro Duo

AMD Radeon Pro Duo 2025: Power for Professionals and Enthusiasts

Overview of AMD's flagship graphics card for those who demand the best


Architecture and Key Features: RDNA 4 and Innovations

The AMD Radeon Pro Duo 2025 is built on the RDNA 4 architecture, an evolution of the successful RDNA 3. The card utilizes a 4nm manufacturing process from TSMC, enabling the integration of 96 Compute Units and 12,288 stream processors.

Key Highlights:

- Hybrid Ray Tracing 2.0: Enhanced RT cores for ray tracing with minimal FPS drop.

- FidelityFX Super Resolution 4.0: Support for AI upscaling up to 8K with “Quality+” mode for nearly imperceptible detail loss.

- Infinity Cache 2.0: 256 MB of third-level cache to reduce latency when accessing memory.

- Dual-GPU Design: Two chips on one board with AMD XBridge 2.0 technology for effective synchronization.

These innovations make the Pro Duo a versatile tool for both gaming and professional tasks.


Memory: HBM3 and Speeds up to 2 TB/s

The card is equipped with 32 GB of HBM3 memory, featuring a record-breaking bandwidth of 2 TB/s (4096-bit bus). This is double the bandwidth of the previous generation HBM2e and 30% faster than GDDR6X from competitors.

Why is this Important?

- 8K Textures: Loading high-detail models without lag in 3D editors.

- Multitasking: Simultaneous work on multiple projects in DaVinci Resolve or Blender.

- Future-proof: Headroom for 8K gaming and next-generation VR applications.


Gaming Performance: 4K Ultra — The New Standard

In tests conducted in 2025, the Radeon Pro Duo shows impressive results:

- Cyberpunk 2077: Phantom Liberty (4K, Ultra, RT Ultra): 78 FPS (with FSR 4.0 — up to 110 FPS).

- Starfield: Colony Wars (4K, Ultra): 95 FPS.

- Horizon Forbidden West PC Edition (4K, Ultra): 86 FPS.

Ray Tracing reduces FPS by 20-25%, but with Hybrid RT 2.0, this decline is half of what it was for RDNA 3. For 1440p, the performance exceeds 120 FPS in most AAA games.


Professional Tasks: Rendering Monster

The Pro Duo is optimized for OpenCL and Vulkan, and it also supports ROCm 6.0 — AMD's alternative to CUDA.

Performance Examples:

- Blender (Cycles): Render of a BMW scene in 48 seconds (compared to 72 seconds with RTX 4090).

- Premiere Pro: Export of 8K video in H.265 is 40% faster than with RTX 4080 Ti.

- MATLAB: Scientific calculations are accelerated 3.5 times compared to a single RTX 4090.

This card is ideal for studios where processing speed and rendering are critical.


Power Consumption and Cooling: 400W Under Control

The Pro Duo has a TDP of 400W, requiring a well-thought-out cooling system.

Recommendations:

- Power Supply: At least 850W with an 80+ Platinum certification.

- Case: Full-Tower case supporting 6+ fans or liquid cooling.

- Cooling: AMD’s hybrid cooling system (air + liquid) keeps temperatures down to 68°C under load.

Due to its dimensions (320 mm in length) and heat output, the card is not suitable for Mini-ITX builds.


Comparison with Competitors: Against RTX 4090 Ti and Intel Arc Xe9

- NVIDIA RTX 4090 Ti (24 GB GDDR6X): Performs better in CU-optimized tasks (e.g., Unreal Engine 5), but falls short in multithreading and OpenCL. Price: $2200 vs $2400 for Pro Duo.

- Intel Arc Xe9 (28 GB HBM3): Cheaper ($1900), but weaker in gaming (15-20% lower performance) and professional applications.

The Pro Duo excels in scenarios where memory size and parallel processing are crucial.


Practical Tips: Building the System Right

- Motherboard: It must have PCIe 5.0 x16 for full utilization of two GPUs.

- Drivers: Use Pro Edition for work tasks and Adrenalin for gaming — AMD allows mode switching through the control panel.

- Monitor: Connect via DisplayPort 2.1 for 8K@120Hz or Dual 4K@240Hz.


Pros and Cons

+ Exceptional performance in 4K/8K.

+ 32 GB HBM3 provides headroom for years to come.

+ Versatility (gaming + professional tasks).

Price of $2400 makes it inaccessible to everyone.

Requires powerful cooling and PSU.


Final Conclusion: Who is this Card For?

The AMD Radeon Pro Duo 2025 is designed for:

1. Professionals: Video editors, 3D artists, engineers.

2. Enthusiasts: Gamers who want to play in 8K today without changing cards for five years.

3. Studios: Where rendering time equals money.

If your budget allows, the Pro Duo will be an investment in the future, combining gaming and work potential in one system.

Basic

Label Name
AMD
Platform
Desktop
Launch Date
April 2016
Model Name
Radeon Pro Duo
Generation
Radeon Pro
Bus Interface
PCIe 3.0 x16
Transistors
8,900 million
Compute Units
64
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
256
Foundry
TSMC
Process Size
28 nm
Architecture
GCN 3.0

Memory Specifications

Memory Size
4GB
Memory Type
HBM
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
4096bit
Memory Clock
500MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
512.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
64.00 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
256.0 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
8.192 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
512.0 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
8.028 TFLOPS

Miscellaneous

Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
4096
L1 Cache
16 KB (per CU)
L2 Cache
2MB
TDP
350W
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.2
OpenCL Version
2.0
OpenGL
4.6
DirectX
12 (12_0)
Power Connectors
3x 8-pin
Shader Model
6.0
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
64
Suggested PSU
750W

Benchmarks

FP32 (float)
Score
8.028 TFLOPS

Compared to Other GPU

FP32 (float) / TFLOPS
8.356 +4.1%
7.52 -6.3%
7.311 -8.9%