Intel Arc B370
vs
Intel Arc B390

vs

GPU Comparison Result

Below are the results of a comparison of Intel Arc B370 and Intel Arc B390 video cards based on key performance characteristics, as well as power consumption and much more.

Advantages

  • Higher Boost Clock: 2.5 GHz (2.4 GHz vs 2.5 GHz)
  • More Shading Units: 1536 (1280 vs 1536)

Basic

Intel
Label Name
Intel
January 2026
Launch Date
January 2026
Integrated
Platform
Integrated
TSMC N3E
GPU Lithography
TSMC N3E
Intel Arc B370 GPU
Model Name
Intel Arc B390 GPU
Arc B-Series
Generation
Arc B-Series
-
Base Clock
300 MHz
2.4 GHz
Boost Clock
2.5 GHz
10
RT Cores
12
10 Xe-cores
Compute Units
12 Xe-cores
40
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
48
TSMC
Foundry
TSMC
3 nm
Process Size
3 nm
Xe3-LPG
Architecture
Xe3

Memory Specifications

System Shared
Memory Type
System Shared

Display and Media

Yes
AV1 Encode/Decode
Yes
Yes
H.264 Hardware Encode/Decode
Yes
Yes
H.265 HEVC Hardware Encode/Decode
Yes
Decode Only
H.266 VVC Hardware Encode/Decode
Decode Only
Yes
Intel Quick Sync Video
Yes
7680 x 4320 @ 60Hz
Max Resolution DP
7680 x 4320 @ 60Hz
3840 x 2400 @ 120Hz
Max Resolution eDP
3840 x 2400 @ 120Hz
4
Number of Displays Supported
4
eDP 1.5, DisplayPort 2.1 UHBR20, HDMI 2.1 FRL
Outputs
eDP 1.5, DisplayPort 2.1 UHBR20, HDMI 2.1 FRL

Theoretical Performance

48 GPixel/s
Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
60 GPixel/s
96 GTexel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
120 GTexel/s
6.1 TFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
7.7 TFLOPS

AI Features

OpenVINO, WindowsML, DirectML, ONNX RT, WebGPU, WebNN
AI Software Frameworks Supported by GPU
OpenVINO, WindowsML, DirectML, ONNX RT, WebGPU, WebNN
98
GPU Peak TOPS (Int8)
122
Yes
Intel Deep Learning Boost on GPU
Yes

Miscellaneous

1280
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1536
640 KB
L1 Cache
768 KB
16 MB
L2 Cache
16 MB
1.4
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.4
3.0
OpenCL Version
3.0
4.6
OpenGL
4.6
DirectX 12 Ultimate
DirectX
DirectX 12 Ultimate
20
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
24

Benchmarks

Shadow of the Tomb Raider 2160p / fps
Arc B370
21
Arc B390
27 +29%
Shadow of the Tomb Raider 1440p / fps
Arc B370
35
Arc B390
48 +37%
Shadow of the Tomb Raider 1080p / fps
Arc B370
51
Arc B390
63 +24%
Cyberpunk 2077 2160p / fps
Arc B370
9
Arc B390
11 +22%
Cyberpunk 2077 1440p / fps
Arc B370
22.8
Arc B390
24 +5%
Cyberpunk 2077 1080p / fps
Arc B370
43.5 +4%
Arc B390
42
FP32 (float) / TFLOPS
Arc B370
6.1
Arc B390
7.7 +26%
3DMark Steel Nomad
Arc B370
1376
Arc B390
1667 +21%
3DMark Time Spy
Arc B370
5933
Arc B390
7190 +21%
Vulkan
Arc B370
51478
Arc B390
60360 +17%
OpenCL
Arc B370
47463
Arc B390
54698 +15%